mirror of
https://github.com/electronicarts/CnC_Renegade.git
synced 2025-12-16 23:51:41 -05:00
Initial commit of Command & Conquer Renegade source code.
This commit is contained in:
107
Code/Tools/max2w3d/geometryexportcontext.h
Normal file
107
Code/Tools/max2w3d/geometryexportcontext.h
Normal file
@@ -0,0 +1,107 @@
|
||||
/*
|
||||
** Command & Conquer Renegade(tm)
|
||||
** Copyright 2025 Electronic Arts Inc.
|
||||
**
|
||||
** This program is free software: you can redistribute it and/or modify
|
||||
** it under the terms of the GNU General Public License as published by
|
||||
** the Free Software Foundation, either version 3 of the License, or
|
||||
** (at your option) any later version.
|
||||
**
|
||||
** This program is distributed in the hope that it will be useful,
|
||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
** GNU General Public License for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/***********************************************************************************************
|
||||
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
|
||||
***********************************************************************************************
|
||||
* *
|
||||
* Project Name : Max2W3D *
|
||||
* *
|
||||
* $Archive:: /Commando/Code/Tools/max2w3d/geometryexportcontext.h $*
|
||||
* *
|
||||
* Original Author:: Greg Hjelstrom *
|
||||
* *
|
||||
* $Author:: Greg_h $*
|
||||
* *
|
||||
* $Modtime:: 10/19/00 11:32a $*
|
||||
* *
|
||||
* $Revision:: 1 $*
|
||||
* *
|
||||
*---------------------------------------------------------------------------------------------*
|
||||
* Functions: *
|
||||
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
|
||||
|
||||
|
||||
#ifndef GEOMETRYEXPORTCONTEXT_H
|
||||
#define GEOMETRYEXPORTCONTEXT_H
|
||||
|
||||
#include <Max.h>
|
||||
|
||||
class ChunkSaveClass;
|
||||
class MaxWorldInfoClass;
|
||||
class HierarchySaveClass;
|
||||
class INodeListClass;
|
||||
class Progress_Meter_Class;
|
||||
struct W3dExportOptionsStruct;
|
||||
|
||||
|
||||
/**
|
||||
** ExportContextClass
|
||||
** This class encapsulates a bunch of datastructures needed during the geometry export
|
||||
** process.
|
||||
** NOTE: The user must plug in a valid ProgressMeter before each export operation.
|
||||
*/
|
||||
class GeometryExportContextClass
|
||||
{
|
||||
public:
|
||||
GeometryExportContextClass( char * model_name,
|
||||
ChunkSaveClass & csave,
|
||||
MaxWorldInfoClass & world_info,
|
||||
W3dExportOptionsStruct & options,
|
||||
HierarchySaveClass * htree,
|
||||
INode * origin,
|
||||
INodeListClass * origin_list,
|
||||
TimeValue curtime
|
||||
) :
|
||||
CSave(csave),
|
||||
WorldInfo(world_info),
|
||||
Options(options),
|
||||
CurTime(curtime),
|
||||
HTree(htree),
|
||||
OriginList(origin_list),
|
||||
Origin(origin),
|
||||
OriginTransform(1),
|
||||
ProgressMeter(NULL)
|
||||
{
|
||||
ModelName = strdup(model_name);
|
||||
OriginTransform = Origin->GetNodeTM(CurTime);
|
||||
}
|
||||
|
||||
~GeometryExportContextClass(void)
|
||||
{
|
||||
delete[] ModelName;
|
||||
}
|
||||
|
||||
char * ModelName;
|
||||
ChunkSaveClass & CSave;
|
||||
MaxWorldInfoClass & WorldInfo;
|
||||
W3dExportOptionsStruct & Options;
|
||||
TimeValue CurTime;
|
||||
HierarchySaveClass * HTree;
|
||||
INodeListClass * OriginList;
|
||||
|
||||
INode * Origin;
|
||||
Matrix3 OriginTransform;
|
||||
Progress_Meter_Class * ProgressMeter;
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif //GEOMETRYEXPORTCONTEXT_H
|
||||
|
||||
Reference in New Issue
Block a user