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Initial commit of Command & Conquer Renegade source code.
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Code/Tools/max2w3d/w3ddesc.h
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64
Code/Tools/max2w3d/w3ddesc.h
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* $Header: /Commando/Code/Tools/max2w3d/w3ddesc.h 3 3/04/99 1:57p Naty_h $ */
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/***********************************************************************************************
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*** Confidential - Westwood Studios ***
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***********************************************************************************************
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* *
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* Project Name : Commando Tools - W3D export *
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* *
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* $Archive:: /Commando/Code/Tools/max2w3d/w3ddesc.h $*
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* *
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* $Author:: Naty_h $*
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* *
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* $Modtime:: 3/03/99 11:28a $*
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* *
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* $Revision:: 3 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#ifndef W3DDESC_H
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#define W3DDESC_H
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#include "always.h"
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#include <Max.h>
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/*****************************************************************************
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*
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* Class descriptors provide the system with information about the plug-in
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* classes in the DLL.
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*
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*****************************************************************************/
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#define W3D_EXPORTER_CLASS_ID Class_ID(0x54d412df, 0x41466ae8)
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class W3dClassDesc : public ClassDesc
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{
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public:
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void * Create(BOOL);
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int IsPublic();
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const TCHAR * ClassName();
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SClass_ID SuperClassID();
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Class_ID ClassID();
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const TCHAR * Category();
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};
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#endif
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