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Initial commit of Command & Conquer Renegade source code.
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88
Code/Tools/pluglib/errclass.h
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88
Code/Tools/pluglib/errclass.h
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* $Header: /Commando/Code/Tools/pluglib/errclass.h 5 6/25/99 10:46a Greg_h $ */
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/***********************************************************************************************
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*** Confidential - Westwood Studios ***
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***********************************************************************************************
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* *
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* Project Name : Commando Tools - W3D export *
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* *
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* $Archive:: /Commando/Code/Tools/pluglib/errclass.h $*
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* *
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* $Author:: Greg_h $*
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* *
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* $Modtime:: 6/24/99 3:38p $*
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* *
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* $Revision:: 5 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#ifndef ERRCLASS_H
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#define ERRCLASS_H
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#include <stdarg.h>
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class ErrorClass
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{
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public:
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ErrorClass(char * format,...);
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ErrorClass(const ErrorClass & that);
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~ErrorClass(void) { if (error_message != NULL) free(error_message); }
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ErrorClass & operator = (const ErrorClass & that);
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char * error_message;
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};
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inline ErrorClass::ErrorClass(char * format,...)
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{
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va_list va;
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char tmp[1024];
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va_start(va,format);
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vsprintf(tmp,format,va);
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assert(strlen(tmp) < 1024);
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va_end(va);
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error_message = strdup(tmp);
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}
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inline ErrorClass::ErrorClass(const ErrorClass & that) :
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error_message(NULL)
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{
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*this = that;
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}
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inline ErrorClass & ErrorClass::operator = (const ErrorClass & that)
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{
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if (error_message != NULL) {
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free(error_message);
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error_message = NULL;
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}
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if (that.error_message != NULL) {
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error_message = strdup(that.error_message);
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}
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return *this;
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}
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#endif //ERRCLASS_H
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