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https://github.com/electronicarts/CnC_Renegade.git
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Initial commit of Command & Conquer Renegade source code.
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144
Code/Tools/wdump/wdeview.cpp
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144
Code/Tools/wdump/wdeview.cpp
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// WDView.cpp : implementation file
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//
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#include "stdafx.h"
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#include "wdump.h"
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#include "WDEView.h"
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#include "wdumpdoc.h"
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#include "chunk_d.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CWDumpEditView
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IMPLEMENT_DYNCREATE(CWDumpEditView, CEditView)
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CWDumpEditView::CWDumpEditView()
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{
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}
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CWDumpEditView::~CWDumpEditView()
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{
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}
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BEGIN_MESSAGE_MAP(CWDumpEditView, CEditView)
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//{{AFX_MSG_MAP(CWDumpEditView)
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// NOTE - the ClassWizard will add and remove mapping macros here.
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CWDumpEditView drawing
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void CWDumpEditView::OnDraw(CDC* pDC)
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{
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CDocument* pDoc = GetDocument();
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// TODO: add draw code here
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}
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/////////////////////////////////////////////////////////////////////////////
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// CWDumpEditView diagnostics
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#ifdef _DEBUG
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void CWDumpEditView::AssertValid() const
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{
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CEditView::AssertValid();
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}
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void CWDumpEditView::Dump(CDumpContext& dc) const
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{
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CEditView::Dump(dc);
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}
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#endif //_DEBUG
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/////////////////////////////////////////////////////////////////////////////
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// CWDumpEditView message handlers
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void CWDumpEditView::OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint)
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{
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// TODO: Add your specialized code here and/or call the base class
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CEdit &edit = GetEditCtrl();
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edit.SetReadOnly(TRUE);
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CWdumpDoc *doc= (CWdumpDoc *) GetDocument();
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ChunkItem *item = doc->m_ChunkItem;
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if(item == 0) {
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edit.SetWindowText("Load a chunk file and select the chunk in the tree view to see it's hex data here.");
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return; // no selected chunk item, leave a clear screen.
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}
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char *text = Build_Hex_Text((unsigned char *) item->Data, item->Length);
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edit.SetWindowText(text);
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delete text;
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}
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char * CWDumpEditView::Build_Hex_Text(unsigned char * Source, int Length)
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{
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if(Source == 0) {
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char *c = new char[256];
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sprintf(c, "This chunk is a wrapper chunk for other chunks. It's total length is %d", Length);
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return c;
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}
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int per_line = 16;
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int lines = Length / per_line;
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int buf_size = Length * 5 + per_line * 5;
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char *buffer = new char[buf_size];
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char *dest = buffer;
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while(lines--) {
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if(lines == 0) {
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per_line = Length % per_line;
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}
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int counter = 0;
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do {
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sprintf(dest, "%02x ", Source[counter]);
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dest += 3;
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} while(++counter < per_line);
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*dest++ = ' ';
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*dest++ = ' ';
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counter = 0;
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do {
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char c = Source[counter];
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if(c >= 32 && c <= 192)
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*dest++ = c;
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else
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*dest++ = '.';
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} while(++counter < per_line);
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*dest++ = '\r';
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*dest++ = '\n';
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Source += per_line;
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}
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*dest = 0;
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return buffer;
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}
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