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Initial commit of Command & Conquer Renegade source code.
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71
Code/Tools/wlib/timezone.cpp
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71
Code/Tools/wlib/timezone.cpp
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "wlib/xtime.h"
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#include "timezone.h"
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void GetTimezoneInfo(const char * &timezone_str, int &timezone_offset) {
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timezone_str = "Unknown Timezone";
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timezone_offset = 0;
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#ifdef _WINDOWS
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struct _timeb wintime;
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_ftime(&wintime);
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if (wintime.dstflag) {
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// Daylight savings time
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if (_daylight) {
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timezone_str = _tzname[1];
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}
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} else {
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timezone_str = _tzname[0];
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}
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timezone_offset = wintime.timezone * 60; // its in minutes...
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#endif
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#ifndef _WINDOWS
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struct timeval unixtime;
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struct timezone unixtzone;
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gettimeofday(&unixtime,&unixtzone);
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struct tm unixtm;
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localtime_r(&unixtime.tv_sec, &unixtm);
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if (unixtm.tm_isdst) {
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// Daylight savings time
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if (daylight) timezone_str = tzname[1];
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timezone_offset = altzone;
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} else {
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timezone_str = tzname[0];
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timezone_offset = timezone;
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}
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#endif
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}
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const char * TimezoneString(void) {
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const char *timezone_str;
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int timezone_offset;
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GetTimezoneInfo(timezone_str, timezone_offset);
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return timezone_str;
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}
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int TimezoneOffset(void) {
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const char *timezone_str;
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int timezone_offset;
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GetTimezoneInfo(timezone_str, timezone_offset);
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return timezone_offset;
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}
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