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Initial commit of Command & Conquer Renegade source code.
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Code/Tools/wlib/timezone.h
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41
Code/Tools/wlib/timezone.h
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/****************************************************************************\
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timezone Matthew D. Campbell
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This is just a couple of convenience functions for determining what timezone
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we are now in. It even accounts for daylight savings! One caveat is that it
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only tells you info about what the daylight savings info is now, not 5 minutes
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from now, not 2 hours ago. Oh well.
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\****************************************************************************/
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#ifndef _TIMEZONE_H_
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#define _TIMEZONE_H_
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// Just fill in both the timezone description and its offset from GMT
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void GetTimezoneInfo(const char * &timezone_str, int &timezone_offset);
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// Returns the description of the current timezone (daylight savings included)
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const char * TimezoneString(void);
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// Returns the offset from GMT of the current timezone
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int TimezoneOffset(void);
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#endif // _TIMEZONE_H_
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