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Initial commit of Command & Conquer Renegade source code.
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Code/WWOnline/RefCounted.h
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87
Code/WWOnline/RefCounted.h
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/******************************************************************************
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*
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* FILE
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* $Archive: /Commando/Code/WWOnline/RefCounted.h $
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*
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* DESCRIPTION
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* Base class for reference counted objects.
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* Use with the reference counting smart pointer RefPtr<Type>
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*
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* ReleaseReference() is virtual. This helps support cached object and
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* singletons.
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*
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* PROGRAMMER
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* Steven Clinard
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* $Author: Denzil_l $
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*
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* VERSION INFO
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* $Modtime: 7/06/01 11:18a $
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* $Revision: 1 $
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*
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******************************************************************************/
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#ifndef __REFCOUNTED_H__
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#define __REFCOUNTED_H__
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#include <assert.h>
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class RefCounted
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{
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public:
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// Add reference
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inline void AddReference(void)
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{++mRefCount;}
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// Release reference
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inline virtual void ReleaseReference(void)
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{if (--mRefCount == 0) delete this;}
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//! Retrieve current reference count.
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inline unsigned long ReferenceCount(void) const
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{return mRefCount;}
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protected:
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RefCounted() :
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mRefCount(0)
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{}
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RefCounted(const RefCounted&) :
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mRefCount(0)
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{}
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inline const RefCounted& operator=(const RefCounted&)
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{}
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virtual ~RefCounted()
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{assert(mRefCount == 0);}
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// Should not be allowed by default
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inline virtual bool operator==(const RefCounted&) const
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{return false;}
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inline bool operator!=(const RefCounted&) const
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{return false;}
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private:
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unsigned long mRefCount;
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};
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#endif // __REFCOUNTED_H__
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