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https://github.com/electronicarts/CnC_Renegade.git
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Initial commit of Command & Conquer Renegade source code.
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101
Code/WWOnline/WOLNetUtilObserver.h
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101
Code/WWOnline/WOLNetUtilObserver.h
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/******************************************************************************
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*
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* FILE
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* $Archive: /Commando/Code/WWOnline/WOLNetUtilObserver.h $
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*
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* DESCRIPTION
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*
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* PROGRAMMER
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* $Author: Denzil_l $
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*
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* VERSION INFO
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* $Revision: 4 $
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* $Modtime: 1/22/02 5:53p $
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*
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******************************************************************************/
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#ifndef __WOLNETUTILOBSERVER_H__
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#define __WOLNETUTILOBSERVER_H__
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#include <windows.h>
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#include "WOLUser.h"
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namespace WOL
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{
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#include <WOLAPI\wolapi.h>
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}
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template<typename T> class RefPtr;
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namespace WWOnline {
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class Session;
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class SquadData;
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class NetUtilObserver :
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public WOL::INetUtilEvent
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{
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public:
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NetUtilObserver();
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void Init(Session& outer);
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//---------------------------------------------------------------------------
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// IUnknown methods
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//---------------------------------------------------------------------------
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virtual HRESULT STDMETHODCALLTYPE QueryInterface(const IID& iid, void** ppv);
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virtual ULONG STDMETHODCALLTYPE AddRef(void);
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virtual ULONG STDMETHODCALLTYPE Release(void);
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//---------------------------------------------------------------------------
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// INetUtilEvent Methods
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//---------------------------------------------------------------------------
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STDMETHOD(OnPing)(HRESULT hr, int time, unsigned long ip, int handle);
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STDMETHOD(OnLadderList)(HRESULT hr, WOL::Ladder* list, int count, long time, int keyRung);
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STDMETHOD(OnGameresSent)(HRESULT hr);
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STDMETHOD(OnNewNick)(HRESULT hr, LPCSTR message, LPCSTR nick, LPCSTR pass);
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STDMETHOD(OnAgeCheck)(HRESULT hr, int years, int consent);
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STDMETHOD(OnWDTState)(HRESULT hr, unsigned char* state, int length);
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STDMETHOD(OnHighscore)(HRESULT hr, WOL::Highscore* list, int count, long time, int keyRung);
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protected:
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virtual ~NetUtilObserver();
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NetUtilObserver(const NetUtilObserver&);
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const NetUtilObserver& operator=(const NetUtilObserver&);
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void ProcessLadderListResults(WOL::Ladder* list, long timeStamp);
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void NotifyClanLadderUpdate(const UserList& users, const RefPtr<SquadData>& squad);
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private:
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ULONG mRefCount;
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Session* mOuter;
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};
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}
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#endif // _WOLNETUTILOBSERVER_H__
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