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Initial commit of Command & Conquer Renegade source code.
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Code/ww3d2/DX8ToolModifications.txt
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Code/ww3d2/DX8ToolModifications.txt
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- Detect skins that are using materials that are too complex (max of two uv channels, one pass???)
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- Remove Translucency from max plugin
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- Editor has to resolve all of the cases where it is rendering to secondary windows
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- VIS system needs a new z-buffering software renderer
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- WWConfig needs to be updated
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- Classic environment mapper and env mapper are the same thing now...
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