Initial commit of Command & Conquer Renegade source code.

This commit is contained in:
LFeenanEA
2025-02-27 16:39:46 +00:00
parent 74ab8fa5e0
commit 58ed459113
4918 changed files with 1366710 additions and 0 deletions

97
Code/ww3d2/dspmake.cfg Normal file
View File

@@ -0,0 +1,97 @@
IGNORE =agg_def.cpp \
animobj.cpp \
assetmgr.cpp \
bitmaphandler.cpp \
bmp2d.cpp \
boxrobj.cpp \
bwrender.cpp \
camera.cpp \
collect.cpp \
composite.cpp \
dazzle.cpp \
decalmsh.cpp \
decalsys.cpp \
ddsfile.cpp \
distlod.cpp \
dx8caps.cpp \
dx8fvf.cpp \
dx8indexbuffer.cpp \
dx8polygonrenderer.cpp \
dx8renderer.cpp \
dx8texman.cpp \
dx8vertexbuffer.cpp \
dx8wrapper.cpp \
dynamesh.cpp \
font3d.cpp \
formconv.cpp \
framgrab.cpp \
hanim.cpp \
hanimmgr.cpp \
hcanim.cpp \
hlod.cpp \
hmdldef.cpp \
hmorphanim.cpp \
hrawanim.cpp \
htree.cpp \
htreemgr.cpp \
intersec.cpp \
layer.cpp \
light.cpp \
lightenvironment.cpp \
line3d.cpp \
mapper.cpp \
matinfo.cpp \
matpass.cpp \
matrixmapper.cpp \
mesh.cpp \
meshbuild.cpp \
meshdam.cpp \
meshmatdesc.cpp \
meshmdl.cpp \
meshmdlio.cpp \
metalmap.cpp \
missingtexture.cpp \
motchan.cpp \
nullrobj.cpp \
part_buf.cpp \
part_emt.cpp \
part_ldr.cpp \
pivot.cpp \
pointgr.cpp \
polyinfo.cpp \
predlod.cpp \
prim_anim.cpp \
projector.cpp \
proto.cpp \
render2d.cpp \
render2dsentence.cpp \
renderobjectrecycler.cpp \
rendobj.cpp \
rinfo.cpp \
ringobj.cpp \
scene.cpp \
segline.cpp \
seglinerenderer.cpp \
shader.cpp \
shattersystem.cpp \
snappts.cpp \
sortingrenderer.cpp \
soundrobj.cpp \
sphereobj.cpp \
statistics.cpp \
stripoptimizer.cpp \
surfaceclass.cpp \
texfcach.cpp \
texproject.cpp \
texture.cpp \
textureloader.cpp \
texturethumbnail.cpp \
txt.cpp \
vertmaterial.cpp \
visrasterizer.cpp \
w3d_dep.cpp \
w3d_util.cpp \
ww3d.cpp \
ww3dformat.cpp \
linegrp.cpp