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Initial commit of Command & Conquer Renegade source code.
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103
Code/wwlib/mono.h
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103
Code/wwlib/mono.h
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : Command & Conquer *
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* *
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* $Archive:: /Commando/Code/wwlib/mono.h $*
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* *
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* $Author:: Jani_p $*
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* *
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* $Modtime:: 5/04/01 7:36p $*
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* *
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* $Revision:: 5 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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#ifndef MONO_H
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#define MONO_H
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#include "win.h"
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class MonoClass {
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public:
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typedef enum MonoAttribute {
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INVISIBLE=0x00, // Black on black.
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UNDERLINE=0x01, // Underline.
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BLINKING=0x90, // Blinking white on black.
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NORMAL=0x02, // White on black.
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INVERSE=0x70 // Black on white.
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} MonoAttribute;
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MonoClass(void);
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~MonoClass(void);
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static void Enable(void) {Enabled = true;};
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static void Disable(void) {Enabled = false;};
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static bool Is_Enabled(void) {return Enabled;};
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void Sub_Window(int x=0, int y=0, int w=80, int h=25);
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void Fill_Attrib(int x, int y, int w, int h, MonoAttribute attrib);
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void Clear(void);
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void Set_Cursor(int x, int y);
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void Print(char const *text);
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void Print(int text);
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void Printf(char const *text, ...);
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void Printf(int text, ...);
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void Text_Print(char const *text, int x, int y, MonoAttribute attrib=NORMAL);
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void Text_Print(int text, int x, int y, MonoAttribute attrib=NORMAL);
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void View(void);
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void Scroll(int lines=1);
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void Pan(int cols=1);
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void Set_Default_Attribute(MonoAttribute attrib);
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/*
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** This merely makes a duplicate of the mono object into a newly created mono
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** object.
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*/
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MonoClass (MonoClass const &);
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static MonoClass * Current;
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private:
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/*
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** Handle of the mono page.
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*/
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HANDLE Handle;
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/*
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** If this is true, then monochrome output is allowed. It defaults to false
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** so that monochrome output must be explicitly enabled.
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*/
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static bool Enabled;
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MonoClass & operator = (MonoClass const & );
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};
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#endif
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