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Initial commit of Command & Conquer Renegade source code.
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Code/wwlib/rndstrng.h
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67
Code/wwlib/rndstrng.h
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : Command & Conquer *
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* *
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* $Archive:: /Commando/Code/wwlib/rndstrng.h $*
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* *
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* $Author:: Jani_p $*
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* *
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* $Modtime:: 9/01/01 11:03a $*
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* *
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* $Revision:: 3 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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#ifndef RNDSTRNG_H
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#define RNDSTRNG_H
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#include "vector.h"
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#include "random.h"
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class StringClass;
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/*
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**
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*/
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class RandomStringClass {
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public:
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// Add a string to the class.
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// (future version may have a weight parameter)
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void Add_String( const char * str );
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// Get a random string from the class
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const char * Get_String( void );
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private:
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DynamicVectorClass<StringClass> Strings;
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Random2Class Randomizer;
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};
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#endif // RNDSTRNG_H
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