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Initial commit of Command & Conquer Renegade source code.
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Code/wwlib/surfrect.h
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90
Code/wwlib/surfrect.h
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : Command & Conquer *
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* *
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* $Archive:: /Commando/Code/wwlib/surfrect.h $*
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* *
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* $Author:: Byon_g $*
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* *
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* $Modtime:: 11/28/00 2:44p $*
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* *
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* $Revision:: 2 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#ifndef SURFRECT_H
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#define SURFRECT_H
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#ifdef NEVER
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#include "surface.h"
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#include "trect.h"
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#include "point.h"
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#include <assert.h>
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/*
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** This class encapsulates a surface and a clipping rectangle. It is intended to be used as
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** a convenience for certain operations that need both a surface and a rectangle. Be aware that
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** all surfaces are imbued with a rectangle that is the full size of the surface.
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*/
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class SurfaceRect {
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public:
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SurfaceRect(Surface * surfaceptr = NULL, Rect * rect = NULL) : SurfacePtr(surfaceptr), Point(0, 0) {
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assert(SurfacePtr != NULL);
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if (rect != NULL) Window = *rect; else Window = SurfacePtr->Get_Rect();
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}
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SurfaceRect(Surface & surface, Rect * rect = NULL) : SurfacePtr(&surface), Point(0, 0) {
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if (rect != NULL) Window = *rect; else Window = SurfacePtr->Get_Rect();
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}
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SurfaceRect(Surface & surface, Rect const & rect) : SurfacePtr(&surface), Window(rect), Point(0, 0) {}
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~SurfaceRect(void) {};
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/*
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** Pointer to the surface represented by this class.
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*/
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Surface * SurfacePtr;
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/*
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** Clipping rectangle window into the surface.
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*/
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Rect Window;
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/*
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** Tracking 2D coordinate into the surface.
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*/
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Point2D Point;
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private:
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/*
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** Ensures that the copy constructor and assignment operator never
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** get created for this class.
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*/
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SurfaceRect(SurfaceRect const & rvalue);
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SurfaceRect operator = (SurfaceRect const & rvalue);
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};
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#endif
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#endif
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