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https://github.com/electronicarts/CnC_Renegade.git
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Initial commit of Command & Conquer Renegade source code.
This commit is contained in:
341
Code/wwlib/wwstring.cpp
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341
Code/wwlib/wwstring.cpp
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : WWSaveLoad *
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* *
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* $Archive:: /Commando/Code/wwlib/wwstring.cpp $*
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* *
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* Author:: Patrick Smith *
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* *
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* $Modtime:: 12/13/01 10:48p $*
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* *
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* $Revision:: 17 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#include "wwstring.h"
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#include "win.h"
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#include "wwmemlog.h"
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#include "mutex.h"
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#include <stdio.h>
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///////////////////////////////////////////////////////////////////
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// Static member initialzation
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///////////////////////////////////////////////////////////////////
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FastCriticalSectionClass StringClass::m_Mutex;
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TCHAR StringClass::m_NullChar = 0;
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TCHAR * StringClass::m_EmptyString = &m_NullChar;
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//
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// A trick to optimize strings that are allocated from the stack and used only temporarily
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//
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// For alignment reasons we need twice as large block...
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char StringClass::m_TempStrings[(StringClass::MAX_TEMP_STRING*2)*StringClass::MAX_TEMP_BYTES];
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unsigned StringClass::ReservedMask=0;
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///////////////////////////////////////////////////////////////////
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//
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// Get_String
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//
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///////////////////////////////////////////////////////////////////
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void
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StringClass::Get_String (int length, bool is_temp)
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{
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WWMEMLOG(MEM_STRINGS);
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if (!is_temp && length == 0) {
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m_Buffer = m_EmptyString;
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return;
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}
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TCHAR *string = NULL;
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//
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// Should we attempt to use a temp buffer for this string?
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//
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if (is_temp && length <= MAX_TEMP_LEN && ReservedMask!=ALL_TEMP_STRINGS_USED_MASK) {
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//
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// Make sure no one else is requesting a temp pointer
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// at the same time we are. There is a slight possibility that another
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// thread stole the last available buffer in between the if sentence and
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// the mutex lock, but that is a feature by design and doesn't cause
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// anything bad to happen.
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//
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FastCriticalSectionClass::LockClass m(m_Mutex);
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//
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// Try to find an available temporary buffer
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//
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// TODO: Don't loop, there are better ways
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unsigned mask=1;
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for (int index = 0; index < MAX_TEMP_STRING; index ++, mask<<=1) {
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unsigned mask=1<<index;
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if (!(ReservedMask&mask)) {
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ReservedMask|=mask;
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//
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// Grab this unused buffer for our string
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//
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unsigned temp_string=reinterpret_cast<unsigned>(m_TempStrings);
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temp_string+=MAX_TEMP_BYTES*MAX_TEMP_STRING;
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temp_string&=~(MAX_TEMP_BYTES*MAX_TEMP_STRING-1);
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temp_string+=index*MAX_TEMP_BYTES;
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temp_string+=sizeof(_HEADER); // The buffer contains header as well, and it needs to be at the start
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string=reinterpret_cast<char*>(temp_string);
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Set_Buffer_And_Allocated_Length (string, MAX_TEMP_LEN);
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break;
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}
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}
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}
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if (string == NULL) {
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//
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// Allocate a new string as necessary
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//
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if (length > 0) {
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Set_Buffer_And_Allocated_Length (Allocate_Buffer (length), length);
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} else {
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Free_String ();
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}
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}
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}
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///////////////////////////////////////////////////////////////////
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//
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// Resize
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//
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///////////////////////////////////////////////////////////////////
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void
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StringClass::Resize (int new_len)
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{
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WWMEMLOG(MEM_STRINGS);
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int allocated_len = Get_Allocated_Length ();
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if (new_len > allocated_len) {
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//
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// Allocate the new buffer and copy the contents of our current
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// string.
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//
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TCHAR *new_buffer = Allocate_Buffer (new_len);
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_tcscpy (new_buffer, m_Buffer);
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//
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// Switch to the new buffer
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//
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Set_Buffer_And_Allocated_Length (new_buffer, new_len);
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}
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return ;
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}
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///////////////////////////////////////////////////////////////////
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//
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// Uninitialised_Grow
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//
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///////////////////////////////////////////////////////////////////
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void
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StringClass::Uninitialised_Grow (int new_len)
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{
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WWMEMLOG(MEM_STRINGS);
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int allocated_len = Get_Allocated_Length ();
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if (new_len > allocated_len) {
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//
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// Switch to a newly allocated buffer
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//
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TCHAR *new_buffer = Allocate_Buffer (new_len);
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Set_Buffer_And_Allocated_Length (new_buffer, new_len);
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}
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//
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// Whenever this function is called, clear the cached length
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//
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Store_Length (0);
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return ;
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}
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///////////////////////////////////////////////////////////////////
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//
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// Uninitialised_Grow
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//
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///////////////////////////////////////////////////////////////////
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void
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StringClass::Free_String (void)
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{
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if (m_Buffer != m_EmptyString) {
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unsigned buffer_base=reinterpret_cast<unsigned>(m_Buffer-sizeof (StringClass::_HEADER));
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unsigned temp_base=reinterpret_cast<unsigned>(m_TempStrings+MAX_TEMP_BYTES*MAX_TEMP_STRING);
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if ((buffer_base>>11)==(temp_base>>11)) {
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m_Buffer[0] = 0;
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//
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// Make sure no one else is changing the reserved mask
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// at the same time we are.
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//
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FastCriticalSectionClass::LockClass m(m_Mutex);
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unsigned index=(buffer_base/MAX_TEMP_BYTES)&(MAX_TEMP_STRING-1);
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unsigned mask=1<<index;
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ReservedMask&=~mask;
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}
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else {
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//
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// String wasn't temporary, so free the memory
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//
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char *buffer = ((char *)m_Buffer) - sizeof (StringClass::_HEADER);
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delete [] buffer;
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}
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//
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// Reset the buffer
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//
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m_Buffer = m_EmptyString;
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}
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return ;
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}
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///////////////////////////////////////////////////////////////////
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//
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// Format
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//
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///////////////////////////////////////////////////////////////////
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int _cdecl
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StringClass::Format_Args (const TCHAR *format, const va_list & arg_list )
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{
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//
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// Make a guess at the maximum length of the resulting string
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//
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TCHAR temp_buffer[512] = { 0 };
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int retval = 0;
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//
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// Format the string
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//
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#ifdef _UNICODE
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retval = _vsnwprintf (temp_buffer, 512, format, arg_list);
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#else
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retval = _vsnprintf (temp_buffer, 512, format, arg_list);
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#endif
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//
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// Copy the string into our buffer
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//
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(*this) = temp_buffer;
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return retval;
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}
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///////////////////////////////////////////////////////////////////
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//
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// Format
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//
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///////////////////////////////////////////////////////////////////
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int _cdecl
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StringClass::Format (const TCHAR *format, ...)
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{
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va_list arg_list;
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va_start (arg_list, format);
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//
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// Make a guess at the maximum length of the resulting string
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//
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TCHAR temp_buffer[512] = { 0 };
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int retval = 0;
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//
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// Format the string
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//
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#ifdef _UNICODE
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retval = _vsnwprintf (temp_buffer, 512, format, arg_list);
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#else
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retval = _vsnprintf (temp_buffer, 512, format, arg_list);
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#endif
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//
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// Copy the string into our buffer
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//
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(*this) = temp_buffer;
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va_end (arg_list);
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return retval;
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}
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///////////////////////////////////////////////////////////////////
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//
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// Release_Resources
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//
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///////////////////////////////////////////////////////////////////
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void
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StringClass::Release_Resources (void)
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{
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}
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///////////////////////////////////////////////////////////////////
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// Copy_Wide
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//
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///////////////////////////////////////////////////////////////////
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bool StringClass::Copy_Wide (const WCHAR *source)
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{
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if (source != NULL) {
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int length;
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BOOL unmapped;
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length = WideCharToMultiByte (CP_ACP, 0 , source, -1, NULL, 0, NULL, &unmapped);
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if (length > 0) {
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// Convert.
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WideCharToMultiByte (CP_ACP, 0, source, -1, Get_Buffer (length), length, NULL, NULL);
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// Update length.
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Store_Length (length - 1);
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}
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// Were all characters successfully mapped?
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return (!unmapped);
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}
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// Failure.
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return (false);
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}
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