mirror of
https://github.com/electronicarts/CnC_Renegade.git
synced 2025-12-16 07:31:40 -05:00
Initial commit of Command & Conquer Renegade source code.
This commit is contained in:
92
Code/wwlib/xstraw.h
Normal file
92
Code/wwlib/xstraw.h
Normal file
@@ -0,0 +1,92 @@
|
||||
/*
|
||||
** Command & Conquer Renegade(tm)
|
||||
** Copyright 2025 Electronic Arts Inc.
|
||||
**
|
||||
** This program is free software: you can redistribute it and/or modify
|
||||
** it under the terms of the GNU General Public License as published by
|
||||
** the Free Software Foundation, either version 3 of the License, or
|
||||
** (at your option) any later version.
|
||||
**
|
||||
** This program is distributed in the hope that it will be useful,
|
||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
** GNU General Public License for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/***********************************************************************************************
|
||||
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
|
||||
***********************************************************************************************
|
||||
* *
|
||||
* Project Name : Command & Conquer *
|
||||
* *
|
||||
* $Archive:: /G/wwlib/XSTRAW.H $*
|
||||
* *
|
||||
* $Author:: Eric_c $*
|
||||
* *
|
||||
* $Modtime:: 4/02/99 12:01p $*
|
||||
* *
|
||||
* $Revision:: 2 $*
|
||||
* *
|
||||
*---------------------------------------------------------------------------------------------*
|
||||
* Functions: *
|
||||
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif // _MSC_VER >= 1000
|
||||
|
||||
#ifndef XSTRAW_H
|
||||
#define XSTRAW_H
|
||||
|
||||
#include "buff.h"
|
||||
#include "straw.h"
|
||||
#include "wwfile.h"
|
||||
#include <stddef.h>
|
||||
|
||||
/*
|
||||
** This class is used to manage a buffer as a data source. Data requests will draw from the
|
||||
** buffer supplied until the buffer is exhausted.
|
||||
*/
|
||||
class BufferStraw : public Straw
|
||||
{
|
||||
public:
|
||||
BufferStraw(Buffer const & buffer) : BufferPtr(buffer), Index(0) {}
|
||||
BufferStraw(void const * buffer, int length) : BufferPtr((void*)buffer, length), Index(0) {}
|
||||
virtual int Get(void * source, int slen);
|
||||
|
||||
private:
|
||||
Buffer BufferPtr;
|
||||
int Index;
|
||||
// void const * BufferPtr;
|
||||
// int Length;
|
||||
|
||||
bool Is_Valid(void) {return(BufferPtr.Is_Valid());}
|
||||
BufferStraw(BufferStraw & rvalue);
|
||||
BufferStraw & operator = (BufferStraw const & pipe);
|
||||
};
|
||||
|
||||
/*
|
||||
** This class is used to manage a file as a data source. Data requests will draw from the
|
||||
** file until the file has been completely read.
|
||||
*/
|
||||
class FileStraw : public Straw
|
||||
{
|
||||
public:
|
||||
FileStraw(FileClass * file) : File(file), HasOpened(false) {}
|
||||
FileStraw(FileClass & file) : File(&file), HasOpened(false) {}
|
||||
virtual ~FileStraw(void);
|
||||
virtual int Get(void * source, int slen);
|
||||
|
||||
private:
|
||||
FileClass * File;
|
||||
bool HasOpened;
|
||||
|
||||
bool Valid_File(void) {return(File != NULL);}
|
||||
FileStraw(FileStraw & rvalue);
|
||||
FileStraw & operator = (FileStraw const & pipe);
|
||||
};
|
||||
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user