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Initial commit of Command & Conquer source code.
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DESCDLG.H
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69
DESCDLG.H
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/*
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** Command & Conquer(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* $Header: F:\projects\c&c\vcs\code\descdlg.h_v 2.18 16 Oct 1995 16:47:26 JOE_BOSTIC $ */
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : Command & Conquer *
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* *
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* File Name : DESCDLG.H *
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* *
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* Programmer : Maria del Mar McCready Legg *
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* Joe L. Bostic *
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* *
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* Start Date : Jan 26, 1995 *
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* *
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* Last Update : Jan 26, 1995 [MML] *
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* *
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*---------------------------------------------------------------------------------------------*/
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#ifndef DESCDLG_H
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#define DESCDLG_H
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#include "gadget.h"
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class DescriptionClass
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{
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private:
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enum DescriptionClassEnum {
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OPTION_WIDTH=216, // Width of dialog box.
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OPTION_HEIGHT=122, // Height of dialog box.
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OPTION_X=(((320 - OPTION_WIDTH) / 2) & ~7),
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OPTION_Y=((200 - OPTION_HEIGHT) / 2),
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TEXT_X=OPTION_X+32, // Title's x pos
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TEXT_Y=OPTION_Y+32, // Add 11 for each following line
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BUTTON_OPTIONS=1, // Button number for "Ok"
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BUTTON_CANCEL,
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BUTTON_EDIT,
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BUTTON_X=OPTION_X+63, // Options button x pos
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BUTTON_Y=OPTION_Y+102, // Options button y pos
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EDIT_Y =OPTION_Y+50,
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EDIT_W =180 //204,
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};
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public:
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DescriptionClass(void) {};
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void Process(char *string);
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};
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#endif
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