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Initial commit of Command & Conquer source code.
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IPX95.CPP
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85
IPX95.CPP
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/*
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** Command & Conquer(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***************************************************************************
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** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S **
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***************************************************************************
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* *
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* Project Name : Command & Conquer *
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* *
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* File Name : IPX95PP *
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* *
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* Programmer : Steve Tall *
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* *
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* Start Date : January 22nd, 1996 *
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* *
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* Last Update : January 22nd, 1996 [ST] *
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* *
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*-------------------------------------------------------------------------*
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* *
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* *
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* *
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*-------------------------------------------------------------------------*
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* Functions: *
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* *
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* *
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* *
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* *
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* *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#include "function.h"
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#include "ipx95.h"
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int IPX_Open_Socket(unsigned short socket)
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{
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return (IPX_Open_Socket95((int)socket));
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}
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int IPX_Close_Socket(unsigned short socket)
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{
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IPX_Close_Socket95((int)socket);
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return (0);
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}
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int IPX_Get_Connection_Number(void)
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{
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return (IPX_Get_Connection_Number95());
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}
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int IPX_Broadcast_Packet(unsigned char *buf, int buflen)
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{
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return(IPX_Broadcast_Packet95(buf, buflen));
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}
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extern "C"{
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extern void __cdecl Int3(void);
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}
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int IPX_Get_Local_Target(unsigned char *dest_network, unsigned char *dest_node,
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unsigned short dest_socket, unsigned char *bridge_address)
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{
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//Int3();
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return (IPX_Get_Local_Target95(dest_network, dest_node, dest_socket, bridge_address));
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}
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