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Initial commit of Command & Conquer source code.
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LED.H
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46
LED.H
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/*
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** Command & Conquer(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* $Header: F:\projects\c&c\vcs\code\led.h_v 2.17 16 Oct 1995 16:45:50 JOE_BOSTIC $ */
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#ifndef LED_H
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#define LED_H
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class LEDClass
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{
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public:
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typedef enum ControlType {
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LED_NOCHANGE, // Do nothing (just query).
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LED_OFF, // Turn LED off.
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LED_ON, // Turn LED on.
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LED_TOGGLE // Toggle LED state.
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} ControlType;
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protected:
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static int Shift_Control(ControlType control, char bit);
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public:
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static int Scroll_Lock(ControlType control=LED_TOGGLE) {return Shift_Control(control, 0x01);};
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static int Caps_Lock(ControlType control=LED_TOGGLE) {return Shift_Control(control, 0x02);};
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static int Num_Lock(ControlType control=LED_TOGGLE) {return Shift_Control(control, 0x04);};
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private:
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static void Send_To_Keyboard(unsigned char val);
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};
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#endif
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