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Initial commit of Command & Conquer source code.
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LINK.H
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81
LINK.H
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/*
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** Command & Conquer(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* $Header: F:\projects\c&c\vcs\code\link.h_v 2.17 16 Oct 1995 16:45:52 JOE_BOSTIC $ */
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : Command & Conquer *
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* *
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* File Name : LINK.H *
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* *
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* Programmer : Joe L. Bostic *
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* *
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* Start Date : 01/15/95 *
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* *
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* Last Update : January 15, 1995 [JLB] *
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#ifndef LINK_H
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#define LINK_H
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/*
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** This implements a simple linked list. It is possible to add, remove, and traverse the
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** list. Since this is a doubly linked list, it is possible to remove an entry from the
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** middle of an existing list.
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*/
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class LinkClass
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{
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public:
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LinkClass(void);
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virtual ~LinkClass(void);
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virtual LinkClass * Get_Next(void) const;
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virtual LinkClass * Get_Prev(void) const;
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virtual LinkClass & Add(LinkClass & object);
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virtual LinkClass & Add_Tail(LinkClass & object);
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virtual LinkClass & Add_Head(LinkClass & object);
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virtual LinkClass const & Head_Of_List(void) const;
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virtual LinkClass & Head_Of_List(void)
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{
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return (LinkClass &)(((LinkClass const *)this)->Head_Of_List());
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};
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virtual LinkClass const & Tail_Of_List(void) const;
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virtual LinkClass & Tail_Of_List(void)
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{
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return (LinkClass &)(((LinkClass const *)this)->Tail_Of_List());
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};
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virtual void Zap(void);
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virtual LinkClass * Remove(void);
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LinkClass & operator=(LinkClass & link); // Assignment operator.
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LinkClass(LinkClass & link); // Copy constructor.
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private:
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/*
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** Pointers to previous and next link objects in chain.
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*/
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LinkClass * Next;
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LinkClass * Prev;
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};
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#endif
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