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Initial commit of Command & Conquer source code.
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SHAPEBTN.H
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67
SHAPEBTN.H
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/*
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** Command & Conquer(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* $Header: F:\projects\c&c\vcs\code\shapebtn.h_v 2.18 16 Oct 1995 16:46:30 JOE_BOSTIC $ */
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : Command & Conquer *
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* *
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* File Name : SHAPEBTN.H *
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* *
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* Programmer : Joe L. Bostic *
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* *
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* Start Date : 01/15/95 *
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* *
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* Last Update : January 15, 1995 [JLB] *
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#ifndef SHAPEBTN_H
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#define SHAPEBTN_H
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#include "toggle.h"
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class ShapeButtonClass : public ToggleClass
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{
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public:
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ShapeButtonClass(void);
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ShapeButtonClass(unsigned id, void const * shapes, int x, int y);
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virtual int Draw_Me(int forced=false);
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virtual void Set_Shape(void const * data);
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enum ShapeButtonClassEnums {
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UP_SHAPE, // Shape to use when button is "up".
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DOWN_SHAPE, // Shape to use when button is "down".
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DISABLED_SHAPE, // Shape to use when button is disabled.
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};
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unsigned ReflectButtonState:1;
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protected:
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/*
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** This points to the shape data file. This file contains the appropriate shapes
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** for this button in the offsets specified above.
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*/
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void const * ShapeData;
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};
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#endif
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