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Initial commit of Command & Conquer source code.
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TEXTBLIT.H
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53
TEXTBLIT.H
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/*
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** Command & Conquer(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#define MAX_ENTRIES 128
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class TextBlitClass {
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public:
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TextBlitClass(void);
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~TextBlitClass(void){};
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void Add (int x, int y, int dx, int dy, int w, int h);
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void Clear (void);
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void Update (void);
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private:
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typedef struct {
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int SourceX;
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int SourceY;
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int DestX;
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int DestY;
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int Width;
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int Height;
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} BlitEntryType;
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BlitEntryType BlitListo [MAX_ENTRIES];
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int Count;
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};
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extern GraphicBufferClass *TextPrintBuffer;
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extern TextBlitClass BlitList;
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