okay new ux idea
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21
tools/spritedit/editor.go
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21
tools/spritedit/editor.go
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package main
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import "github.com/hajimehoshi/ebiten/v2"
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type editor struct {
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}
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func (e *editor) Update() error {
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//TODO implement me
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panic("implement me")
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}
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func (e *editor) Draw(screen *ebiten.Image) {
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//TODO implement me
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panic("implement me")
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}
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func (e *editor) Layout(outsideWidth, outsideHeight int) (screenWidth, screenHeight int) {
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//TODO implement me
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panic("implement me")
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}
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