holy shit components are rendering whaaaaaaaaaaaaaaaat
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@@ -1,15 +1,15 @@
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package main
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import (
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"bytes"
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"github.com/hajimehoshi/ebiten/v2"
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)
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func main() {
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ebiten.SetWindowSize(480, 320)
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ebiten.SetWindowResizingMode(ebiten.WindowResizingModeEnabled)
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if err := ebiten.RunGame(); err != nil {
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ebiten.SetWindowTitle("Sprite Editor")
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e := newEditor()
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if err := ebiten.RunGame(e); err != nil {
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panic(err)
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}
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}
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