package elements import ( "git.vezzani.net/ben/games/common/elements/v1/mouse" "github.com/hajimehoshi/ebiten/v2" ) type ElementFunc func(Bounds) Element type Clickable interface { } type Mouseable interface { } type Element interface { HandleMouseEvent(s mouse.State) bool Draw(image *ebiten.Image) (w, h float64) } type Point struct { X, Y float64 } type Bounds struct { Min Point Width, Height float64 }