package blocks import ( "image/color" "git.vezzani.net/ben/games/common/elements/v1/core" ) type OptFunc func(*Block) func Core(fs ...core.OptFunc) OptFunc { return func(b *Block) { for _, f := range fs { f(&b.Element) } } } func Size(w, h int) OptFunc { return func(b *Block) { b.width, b.height = w, h } } func BackgroundColor(c color.Color) OptFunc { return func(b *Block) { b.backgroundColor = &c } } func Name(n string) OptFunc { return func(b *Block) { b.name = n } }