package blocks import ( "git.vezzani.net/ben/games/common/elements/v1" "git.vezzani.net/ben/games/common/elements/v1/base" ) type OptFunc func(*Block) func Core(f base.OptFunc) OptFunc { return func(b *Block) { f(&b.Element) } } func (b Builder) Size(w, h int) Builder { return func() elements.Element { bl := b().(*Block) bl.width, bl.height = w, h return bl } } func Name(n string) OptFunc { return func(b *Block) { b.name = n } }