Files
games/common/elements/v1/tables/table.go

20 lines
218 B
Go

package tables
import (
"git.vezzani.net/ben/games/common/elements/v1/core"
)
type Table struct {
core.Element
}
func New(ops ...OptFunc) *Table {
t := &Table{}
for i := range ops {
ops[i](t)
}
return t
}