Compare commits
3 Commits
e454d649a5
...
config-sim
| Author | SHA1 | Date | |
|---|---|---|---|
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9a4993570e
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| 4e6d720a91 | |||
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5f47a811aa
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38
common/elements/v1/base/base.go
Normal file
38
common/elements/v1/base/base.go
Normal file
@@ -0,0 +1,38 @@
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package base
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import (
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"image/color"
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"git.vezzani.net/ben/games/common/elements/v1"
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"git.vezzani.net/ben/games/common/elements/v1/mouse"
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)
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type Element struct {
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mouse.NopHandler
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anchor elements.Point
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children []elements.Element
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backgroundColor color.Color
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name string // For debugging
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}
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func (e *Element) Anchor() elements.Point {
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return e.anchor
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}
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func (e *Element) SetAnchor(a elements.Point) {
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d := e.Anchor().Delta(a)
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for _, ch := range e.Children() {
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ch.SetAnchor(ch.Anchor().Add(d))
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}
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e.anchor = a
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}
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func (e *Element) Children() []elements.Element {
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return e.children
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}
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func (e *Element) BackgroundColor() color.Color {
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return e.backgroundColor
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}
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29
common/elements/v1/base/config.go
Normal file
29
common/elements/v1/base/config.go
Normal file
@@ -0,0 +1,29 @@
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package base
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import (
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"image/color"
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"git.vezzani.net/ben/games/common/elements/v1"
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)
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type OptFunc func(*Element)
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func Children(children ...elements.Element) OptFunc {
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return func(c *Element) {
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c.children = children
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}
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}
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func Name(name string) OptFunc {
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return func(s *Element) {
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s.name = name
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}
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}
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func (b elements.Builder) BackgroundColor(c color.Color) elements.Builder {
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return func() elements.Element {
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ce := b().(*Element)
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ce.backgroundColor = c
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return ce
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}
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}
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@@ -1,16 +1,16 @@
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package blocks
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package blocks
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import (
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import (
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"image/color"
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"git.vezzani.net/ben/games/common/elements/v1"
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"git.vezzani.net/ben/games/common/elements/v1"
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"git.vezzani.net/ben/games/common/elements/v1/mouse"
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"git.vezzani.net/ben/games/common/elements/v1/base"
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|
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"github.com/hajimehoshi/ebiten/v2"
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"github.com/hajimehoshi/ebiten/v2"
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"github.com/hajimehoshi/ebiten/v2/vector"
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"github.com/hajimehoshi/ebiten/v2/vector"
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)
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)
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func New(ops ...OptFunc) elements.InitFunc {
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type Builder elements.Builder
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func New(ops ...OptFunc) Builder {
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return func() elements.Element {
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return func() elements.Element {
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b := Block{}
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b := Block{}
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for i := range ops {
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for i := range ops {
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@@ -21,44 +21,30 @@ func New(ops ...OptFunc) elements.InitFunc {
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}
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}
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type Block struct {
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type Block struct {
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anchor elements.Point
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base.Element
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backgroundColor *color.Color
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mouse.NopHandler
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width, height int
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width, height int
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name string
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name string
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}
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}
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func (b *Block) SetAnchor(a elements.Point) {
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d := b.anchor.Delta(a)
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for i := range b.Children() {
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b.Children()[i].SetAnchor(b.Children()[i].Anchor().Add(d))
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}
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b.anchor = a
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}
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func (b *Block) Bounds() elements.Bounds {
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func (b *Block) Bounds() elements.Bounds {
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return elements.Bounds{
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return elements.Bounds{
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Min: b.anchor,
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Min: b.Anchor(),
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Width: b.width,
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Width: b.width,
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Height: b.height,
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Height: b.height,
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}
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}
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}
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}
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func (b *Block) Anchor() elements.Point {
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return b.anchor
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}
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func (b *Block) Size() (w, h int) {
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func (b *Block) Size() (w, h int) {
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return b.width, b.height
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return b.width, b.height
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}
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}
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func (b *Block) Draw(image *ebiten.Image) {
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func (b *Block) Draw(image *ebiten.Image) {
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bnd := b.Bounds()
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bnd := b.Bounds()
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if b.backgroundColor != nil {
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if b.BackgroundColor() != nil {
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vector.DrawFilledRect(
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vector.DrawFilledRect(
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image,
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image,
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float32(b.anchor.X),
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float32(b.Anchor().X),
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float32(b.anchor.Y),
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float32(b.Anchor().Y),
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float32(bnd.Width),
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float32(bnd.Width),
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float32(bnd.Height),
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float32(bnd.Height),
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*b.backgroundColor,
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*b.backgroundColor,
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@@ -67,7 +53,3 @@ func (b *Block) Draw(image *ebiten.Image) {
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}
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}
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return
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return
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}
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}
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func (b *Block) Children() []elements.Element {
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return nil
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}
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@@ -1,18 +1,23 @@
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package blocks
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package blocks
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import "image/color"
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import (
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"git.vezzani.net/ben/games/common/elements/v1"
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"git.vezzani.net/ben/games/common/elements/v1/base"
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)
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type OptFunc func(*Block)
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type OptFunc func(*Block)
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func Size(w, h int) OptFunc {
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func Core(f base.OptFunc) OptFunc {
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return func(b *Block) {
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return func(b *Block) {
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b.width, b.height = w, h
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f(&b.Element)
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}
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}
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}
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}
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func BackgroundColor(c color.Color) OptFunc {
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func (b Builder) Size(w, h int) Builder {
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return func(b *Block) {
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return func() elements.Element {
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b.backgroundColor = &c
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bl := b().(*Block)
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bl.width, bl.height = w, h
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return bl
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}
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}
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}
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}
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@@ -13,19 +13,17 @@ import (
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"golang.org/x/image/font"
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"golang.org/x/image/font"
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)
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)
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|
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func New(ops ...OptFunc) elements.InitFunc {
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func New(ops ...OptFunc) elements.Element {
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return func() elements.Element {
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b := Button{
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b := Button{
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Block: blocks.Block{},
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Block: blocks.Block{},
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font: ux.FontFace,
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font: ux.FontFace,
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color: ux.FontColor,
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color: ux.FontColor,
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}
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for op := range ops {
|
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ops[op](&b)
|
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}
|
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|
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return &b
|
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}
|
}
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for op := range ops {
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ops[op](&b)
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}
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|
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return &b
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}
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}
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|
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type Button struct {
|
type Button struct {
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@@ -67,7 +65,7 @@ func (b *Button) HandleMouseEvent(ms mouse.State) bool {
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if !bnd.Contains(ms.Point()) {
|
if !bnd.Contains(ms.Point()) {
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return false
|
return false
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}
|
}
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|
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switch {
|
switch {
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case b.onClick != nil && (ms.RightClicked || ms.LeftClicked):
|
case b.onClick != nil && (ms.RightClicked || ms.LeftClicked):
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b.onClick(ms)
|
b.onClick(ms)
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@@ -3,14 +3,17 @@ package buttons
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import (
|
import (
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"image/color"
|
"image/color"
|
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|
|
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|
"git.vezzani.net/ben/games/common/elements/v1/base"
|
||||||
"git.vezzani.net/ben/games/common/elements/v1/blocks"
|
"git.vezzani.net/ben/games/common/elements/v1/blocks"
|
||||||
"git.vezzani.net/ben/games/common/elements/v1/mouse"
|
"git.vezzani.net/ben/games/common/elements/v1/mouse"
|
||||||
)
|
)
|
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|
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type OptFunc func(button *Button)
|
type OptFunc func(button *Button)
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|
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type Option interface {
|
func Core(f base.OptFunc) OptFunc {
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OptFunc | blocks.OptFunc
|
return func(b *Button) {
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|
f(&b.Element)
|
||||||
|
}
|
||||||
}
|
}
|
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|
|
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func OnClick(f func(ms mouse.State)) OptFunc {
|
func OnClick(f func(ms mouse.State)) OptFunc {
|
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|
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@@ -4,8 +4,6 @@ import (
|
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"github.com/hajimehoshi/ebiten/v2"
|
"github.com/hajimehoshi/ebiten/v2"
|
||||||
)
|
)
|
||||||
|
|
||||||
type InitFunc func() Element
|
|
||||||
|
|
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type Element interface {
|
type Element interface {
|
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Draw(*ebiten.Image)
|
Draw(*ebiten.Image)
|
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SetAnchor(Point)
|
SetAnchor(Point)
|
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@@ -14,6 +12,8 @@ type Element interface {
|
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Children() []Element
|
Children() []Element
|
||||||
}
|
}
|
||||||
|
|
||||||
|
type Builder func() Element
|
||||||
|
|
||||||
type Point struct {
|
type Point struct {
|
||||||
X, Y int
|
X, Y int
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,14 +1,14 @@
|
|||||||
package stacks
|
package stacks
|
||||||
|
|
||||||
import (
|
import (
|
||||||
"git.vezzani.net/ben/games/common/elements/v1"
|
"git.vezzani.net/ben/games/common/elements/v1/base"
|
||||||
)
|
)
|
||||||
|
|
||||||
type OptFunc func(*Stack)
|
type OptFunc func(*Stack)
|
||||||
|
|
||||||
func Children(children ...elements.InitFunc) OptFunc {
|
func Core(f base.OptFunc) OptFunc {
|
||||||
return func(s *Stack) {
|
return func(s *Stack) {
|
||||||
s.childrenInit = children
|
f(&s.Base)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -7,55 +7,37 @@ import (
|
|||||||
"github.com/hajimehoshi/ebiten/v2"
|
"github.com/hajimehoshi/ebiten/v2"
|
||||||
)
|
)
|
||||||
|
|
||||||
func New(ops ...OptFunc) elements.InitFunc {
|
func New(ops ...OptFunc) elements.Element {
|
||||||
return func() elements.Element {
|
s := Stack{}
|
||||||
s := Stack{}
|
for op := range ops {
|
||||||
for op := range ops {
|
ops[op](&s)
|
||||||
ops[op](&s)
|
|
||||||
}
|
|
||||||
|
|
||||||
s.children = make([]elements.Element, len(s.childrenInit))
|
|
||||||
var cw, ch int
|
|
||||||
anchor := s.anchor
|
|
||||||
for i := range s.childrenInit {
|
|
||||||
s.children[i] = s.childrenInit[i]()
|
|
||||||
s.children[i].SetAnchor(anchor)
|
|
||||||
cw, ch = s.children[i].Size()
|
|
||||||
if s.horizontal {
|
|
||||||
anchor.X += cw
|
|
||||||
} else {
|
|
||||||
anchor.Y += ch
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return &s
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
var cw, ch int
|
||||||
|
anchor := s.Anchor()
|
||||||
|
for _, c := range s.Children() {
|
||||||
|
c.SetAnchor(anchor)
|
||||||
|
cw, ch = c.Size()
|
||||||
|
if s.horizontal {
|
||||||
|
anchor.X += cw
|
||||||
|
} else {
|
||||||
|
anchor.Y += ch
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return &s
|
||||||
}
|
}
|
||||||
|
|
||||||
type Stack struct {
|
type Stack struct {
|
||||||
|
elements.Base
|
||||||
mouse.NopHandler
|
mouse.NopHandler
|
||||||
anchor elements.Point
|
horizontal bool
|
||||||
horizontal bool
|
|
||||||
childrenInit []elements.InitFunc
|
|
||||||
children []elements.Element
|
|
||||||
}
|
|
||||||
|
|
||||||
func (s *Stack) SetAnchor(a elements.Point) {
|
|
||||||
d := s.anchor.Delta(a)
|
|
||||||
for i := range s.Children() {
|
|
||||||
s.Children()[i].SetAnchor(s.Children()[i].Anchor().Add(d))
|
|
||||||
}
|
|
||||||
s.anchor = a
|
|
||||||
}
|
|
||||||
|
|
||||||
func (s *Stack) Anchor() elements.Point {
|
|
||||||
return s.anchor
|
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *Stack) Size() (w, h int) {
|
func (s *Stack) Size() (w, h int) {
|
||||||
var cw, ch int
|
var cw, ch int
|
||||||
for i := range s.children {
|
for _, c := range s.Children() {
|
||||||
cw, ch = s.children[i].Size()
|
cw, ch = c.Size()
|
||||||
if s.horizontal {
|
if s.horizontal {
|
||||||
w += cw
|
w += cw
|
||||||
if h < ch {
|
if h < ch {
|
||||||
@@ -73,11 +55,7 @@ func (s *Stack) Size() (w, h int) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (s *Stack) Draw(image *ebiten.Image) {
|
func (s *Stack) Draw(image *ebiten.Image) {
|
||||||
for i := range s.children {
|
for _, c := range s.Children() {
|
||||||
s.children[i].Draw(image)
|
c.Draw(image)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *Stack) Children() []elements.Element {
|
|
||||||
return s.children
|
|
||||||
}
|
|
||||||
|
|||||||
@@ -3,61 +3,63 @@ package main
|
|||||||
import (
|
import (
|
||||||
"git.vezzani.net/ben/games/common/elements/v1"
|
"git.vezzani.net/ben/games/common/elements/v1"
|
||||||
"git.vezzani.net/ben/games/common/elements/v1/blocks"
|
"git.vezzani.net/ben/games/common/elements/v1/blocks"
|
||||||
"git.vezzani.net/ben/games/common/elements/v1/buttons"
|
|
||||||
"git.vezzani.net/ben/games/common/elements/v1/mouse"
|
"git.vezzani.net/ben/games/common/elements/v1/mouse"
|
||||||
"git.vezzani.net/ben/games/common/elements/v1/stacks"
|
|
||||||
"git.vezzani.net/ben/games/common/sprites/v1"
|
"git.vezzani.net/ben/games/common/sprites/v1"
|
||||||
|
|
||||||
"github.com/hajimehoshi/ebiten/v2"
|
"github.com/hajimehoshi/ebiten/v2"
|
||||||
"golang.org/x/image/colornames"
|
"golang.org/x/image/colornames"
|
||||||
)
|
)
|
||||||
|
|
||||||
var root = stacks.New(
|
//var root = stacks.New(
|
||||||
stacks.Horizontal(),
|
// stacks.Horizontal(),
|
||||||
//stacks.BlockOpt(blocks.BackgroundColor(color.White)),
|
// //stacks.Element(blocks.BackgroundColor(color.White)),
|
||||||
//stacks.BlockOpt(blocks.Name("parent")),
|
// stacks.Element(elements.Name("parent")),
|
||||||
stacks.Children(
|
// stacks.Element(elements.Children(
|
||||||
stacks.New(
|
// stacks.New(
|
||||||
//stacks.BlockOpt(blocks.Name("left")),
|
// stacks.Element(elements.Name("left")),
|
||||||
stacks.Children(
|
// stacks.Element(elements.Children(
|
||||||
buttons.New(
|
// buttons.New(
|
||||||
buttons.BlockOpt(blocks.Size(100, 100)),
|
// buttons.BlockOpt(blocks.Size(100, 100)),
|
||||||
buttons.Label("hello"),
|
// buttons.Label("hello"),
|
||||||
buttons.BlockOpt(blocks.BackgroundColor(colornames.Green)),
|
// buttons.BlockOpt(blocks.BackgroundColor(colornames.Green)),
|
||||||
buttons.OnClick(func(ms mouse.State) {
|
// buttons.OnClick(func(ms mouse.State) {
|
||||||
println("green")
|
// println("green")
|
||||||
}),
|
// }),
|
||||||
),
|
// ),
|
||||||
blocks.New(
|
// blocks.New(
|
||||||
blocks.Size(100, 100),
|
// blocks.Size(100, 100),
|
||||||
blocks.BackgroundColor(colornames.Yellow),
|
// blocks.BackgroundColor(colornames.Yellow),
|
||||||
),
|
// ),
|
||||||
),
|
// )),
|
||||||
),
|
// ),
|
||||||
stacks.New(
|
// stacks.New(
|
||||||
//stacks.BlockOpt(blocks.Name("right")),
|
// stacks.Element(elements.Name("right")),
|
||||||
stacks.Children(
|
// stacks.Element(elements.Children(
|
||||||
blocks.New(
|
// blocks.New(
|
||||||
blocks.Size(100, 100),
|
// blocks.Size(100, 100),
|
||||||
blocks.BackgroundColor(colornames.Blue),
|
// blocks.BackgroundColor(colornames.Blue),
|
||||||
),
|
// ),
|
||||||
blocks.New(
|
// blocks.New(
|
||||||
blocks.Size(100, 100),
|
// blocks.Size(100, 100),
|
||||||
blocks.BackgroundColor(colornames.Red),
|
// blocks.BackgroundColor(colornames.Red),
|
||||||
),
|
// ),
|
||||||
),
|
// )),
|
||||||
),
|
// ),
|
||||||
),
|
// )),
|
||||||
)
|
//)
|
||||||
|
|
||||||
|
var root = blocks.New().
|
||||||
|
Size(100, 100).
|
||||||
|
BackgroundColor(colornames.Red)
|
||||||
|
|
||||||
func newEditor() *editor {
|
func newEditor() *editor {
|
||||||
return &editor{}
|
return &editor{}
|
||||||
}
|
}
|
||||||
|
|
||||||
type editor struct {
|
type editor struct {
|
||||||
root elements.Element
|
|
||||||
bounds elements.Bounds
|
bounds elements.Bounds
|
||||||
handleMouse func() bool
|
handleMouse func() bool
|
||||||
|
root elements.Element
|
||||||
}
|
}
|
||||||
|
|
||||||
func (e *editor) Update() error {
|
func (e *editor) Update() error {
|
||||||
|
|||||||
Reference in New Issue
Block a user