Files
games/common/elements/v1/stacks/stack.go

84 lines
1.4 KiB
Go

package stacks
import (
"git.vezzani.net/ben/games/common/elements/v1"
"git.vezzani.net/ben/games/common/elements/v1/mouse"
"github.com/hajimehoshi/ebiten/v2"
)
func New(ops ...OptFunc) elements.InitFunc {
return func() elements.Element {
s := Stack{}
for op := range ops {
ops[op](&s)
}
s.children = make([]elements.Element, len(s.childrenInit))
var cw, ch int
anchor := s.anchor
for i := range s.childrenInit {
s.children[i] = s.childrenInit[i]()
s.children[i].SetAnchor(anchor)
cw, ch = s.children[i].Size()
if s.horizontal {
anchor.X += cw
} else {
anchor.Y += ch
}
}
return &s
}
}
type Stack struct {
mouse.NopHandler
anchor elements.Point
horizontal bool
childrenInit []elements.InitFunc
children []elements.Element
}
func (s *Stack) SetAnchor(a elements.Point) {
d := s.anchor.Delta(a)
for i := range s.Children() {
s.Children()[i].SetAnchor(s.Children()[i].Anchor().Add(d))
}
s.anchor = a
}
func (s *Stack) Anchor() elements.Point {
return s.anchor
}
func (s *Stack) Size() (w, h int) {
var cw, ch int
for i := range s.children {
cw, ch = s.children[i].Size()
if s.horizontal {
w += cw
if h < ch {
h = ch
}
} else {
h += ch
if w < cw {
w = cw
}
}
}
return
}
func (s *Stack) Draw(image *ebiten.Image) {
for i := range s.children {
s.children[i].Draw(image)
}
}
func (s *Stack) Children() []elements.Element {
return s.children
}