okay giant ux refactor to hopefully make it cleaner
This commit is contained in:
@@ -1,40 +1,50 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"image/color"
|
||||
|
||||
"git.vezzani.net/ben/games/common/elements/v1"
|
||||
"git.vezzani.net/ben/games/common/elements/v1/blocks"
|
||||
"git.vezzani.net/ben/games/common/elements/v1/buttons"
|
||||
"git.vezzani.net/ben/games/common/elements/v1/mouse"
|
||||
"git.vezzani.net/ben/games/common/elements/v1/stacks"
|
||||
"git.vezzani.net/ben/games/common/sprites/v1"
|
||||
|
||||
"github.com/hajimehoshi/ebiten/v2"
|
||||
"golang.org/x/image/colornames"
|
||||
)
|
||||
|
||||
var root = stacks.New(
|
||||
stacks.Horizontal(),
|
||||
stacks.BlockOpt(blocks.BackgroundColor(color.White)),
|
||||
stacks.BlockOpt(blocks.Size(200, 200)),
|
||||
stacks.BlockOpt(blocks.Name("parent")),
|
||||
//stacks.BlockOpt(blocks.BackgroundColor(color.White)),
|
||||
//stacks.BlockOpt(blocks.Name("parent")),
|
||||
stacks.Children(
|
||||
stacks.New(
|
||||
stacks.BlockOpt(blocks.Name("left")),
|
||||
//stacks.BlockOpt(blocks.Name("left")),
|
||||
stacks.Children(
|
||||
buttons.New(
|
||||
buttons.BlockOpt(blocks.Size(100, 100)),
|
||||
buttons.Label("hello"),
|
||||
buttons.BlockOpt(blocks.BackgroundColor(colornames.Green)),
|
||||
buttons.OnClick(func(ms mouse.State) {
|
||||
println("green")
|
||||
}),
|
||||
),
|
||||
blocks.New(blocks.BackgroundColor(colornames.Yellow)),
|
||||
)),
|
||||
blocks.New(
|
||||
blocks.Size(100, 100),
|
||||
blocks.BackgroundColor(colornames.Yellow),
|
||||
),
|
||||
),
|
||||
),
|
||||
stacks.New(
|
||||
stacks.BlockOpt(blocks.Name("right")),
|
||||
//stacks.BlockOpt(blocks.Name("right")),
|
||||
stacks.Children(
|
||||
blocks.New(blocks.BackgroundColor(colornames.Blue)),
|
||||
blocks.New(blocks.BackgroundColor(colornames.Red)),
|
||||
blocks.New(
|
||||
blocks.Size(100, 100),
|
||||
blocks.BackgroundColor(colornames.Blue),
|
||||
),
|
||||
blocks.New(
|
||||
blocks.Size(100, 100),
|
||||
blocks.BackgroundColor(colornames.Red),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
@@ -61,13 +71,13 @@ func (e *editor) Draw(screen *ebiten.Image) {
|
||||
}
|
||||
|
||||
func (e *editor) Layout(outsideWidth, outsideHeight int) (screenWidth, screenHeight int) {
|
||||
if e.bounds.Width != float64(outsideWidth) || e.bounds.Height != float64(outsideHeight) {
|
||||
if e.bounds.Width != outsideWidth || e.bounds.Height != outsideHeight {
|
||||
e.bounds = elements.Bounds{
|
||||
Min: elements.Point{},
|
||||
Width: float64(outsideWidth),
|
||||
Height: float64(outsideHeight),
|
||||
Width: outsideWidth,
|
||||
Height: outsideHeight,
|
||||
}
|
||||
e.root = root(e.bounds)
|
||||
e.root = root()
|
||||
e.handleMouse = mouse.Handler(e.root)
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user