Compare commits
10 Commits
627ca88732
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element-re
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dda0a83202
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430259475b
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573396054f
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8b1bfc8a01
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a7b3a6cd4a
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8
common/control/v1/mouse.go
Normal file
8
common/control/v1/mouse.go
Normal file
@@ -0,0 +1,8 @@
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package control
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const (
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MouseLeft MouseButton = iota
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MouseRight
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)
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type MouseButton int
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54
common/elements/v1/blocks/block.go
Normal file
54
common/elements/v1/blocks/block.go
Normal file
@@ -0,0 +1,54 @@
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package blocks
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import (
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"image/color"
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"git.vezzani.net/ben/games/common/elements/v1/core"
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"git.vezzani.net/ben/games/common/geo"
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"github.com/hajimehoshi/ebiten/v2"
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"github.com/hajimehoshi/ebiten/v2/vector"
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)
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func New(ops ...OptFunc) *Block {
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b := &Block{}
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for i := range ops {
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ops[i](b)
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}
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return b
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}
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type Block struct {
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core.Element
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backgroundColor *color.Color
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width, height int
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name string
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}
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func (b *Block) Bounds() geo.Bounds {
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return geo.Bounds{
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Min: b.Anchor(),
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Width: b.width,
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Height: b.height,
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}
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}
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func (b *Block) Size() (w, h int) {
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return b.width, b.height
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}
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func (b *Block) Draw(image *ebiten.Image) {
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bnd := b.Bounds()
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if b.backgroundColor != nil {
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vector.DrawFilledRect(
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image,
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float32(b.Anchor().X),
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float32(b.Anchor().Y),
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float32(bnd.Width),
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float32(bnd.Height),
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*b.backgroundColor,
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true,
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)
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}
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return
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}
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35
common/elements/v1/blocks/options.go
Normal file
35
common/elements/v1/blocks/options.go
Normal file
@@ -0,0 +1,35 @@
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package blocks
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import (
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"image/color"
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"git.vezzani.net/ben/games/common/elements/v1/core"
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)
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type OptFunc func(*Block)
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func Core(fs ...core.OptFunc) OptFunc {
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return func(b *Block) {
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for _, f := range fs {
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f(&b.Element)
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}
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}
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}
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func Size(w, h int) OptFunc {
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return func(b *Block) {
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b.width, b.height = w, h
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}
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}
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func BackgroundColor(c color.Color) OptFunc {
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return func(b *Block) {
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b.backgroundColor = &c
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}
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}
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func Name(n string) OptFunc {
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return func(b *Block) {
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b.name = n
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}
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}
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81
common/elements/v1/buttons/button.go
Normal file
81
common/elements/v1/buttons/button.go
Normal file
@@ -0,0 +1,81 @@
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package buttons
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import (
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"image/color"
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"git.vezzani.net/ben/games/common/elements/v1/blocks"
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"git.vezzani.net/ben/games/common/elements/v1/mouse"
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"git.vezzani.net/ben/games/common/ux/v1"
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"github.com/hajimehoshi/ebiten/v2"
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"github.com/hajimehoshi/ebiten/v2/text"
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"golang.org/x/image/font"
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)
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func New(ops ...OptFunc) *Button {
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b := Button{
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Block: blocks.Block{},
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font: ux.FontFace,
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color: ux.FontColor,
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}
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for op := range ops {
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ops[op](&b)
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}
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return &b
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}
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type Button struct {
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blocks.Block
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label string
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font font.Face
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color color.Color
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onClick func(ms mouse.State)
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onMouseDown func(ms mouse.State)
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onMouseUp func(ms mouse.State)
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}
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func (b *Button) Draw(screen *ebiten.Image) {
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b.Block.Draw(screen)
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b.drawLabel(screen)
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}
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func (b *Button) drawLabel(screen *ebiten.Image) {
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if b.label != "" {
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strBounds, _ := font.BoundString(b.font, b.label)
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textWidth := strBounds.Max.X - strBounds.Min.X
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textHeight := strBounds.Max.Y - strBounds.Min.Y
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bnd := b.Bounds()
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tx := bnd.Min.X + (bnd.Width / 2) - (textWidth / 2).Round()
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ty := bnd.Min.Y + (bnd.Height / 2) - (textHeight / 2).Round()
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text.Draw(screen, b.label, b.font, tx, ty, b.color)
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}
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}
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func (b *Button) HandleMouseEvent(ms mouse.State) bool {
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bnd := b.Bounds()
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if !bnd.Contains(ms.Point()) {
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return false
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}
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switch {
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case b.onClick != nil && (ms.RightClicked || ms.LeftClicked):
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b.onClick(ms)
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return true
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case b.onMouseUp != nil && (ms.RightChanged && !ms.RightDown || ms.LeftChanged && !ms.LeftDown):
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b.onMouseUp(ms)
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return true
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case b.onMouseDown != nil && (ms.RightChanged && ms.RightDown || ms.LeftChanged && ms.LeftDown):
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b.onMouseDown(ms)
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return true
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}
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return false
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}
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55
common/elements/v1/buttons/options.go
Normal file
55
common/elements/v1/buttons/options.go
Normal file
@@ -0,0 +1,55 @@
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package buttons
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import (
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"image/color"
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"git.vezzani.net/ben/games/common/elements/v1/blocks"
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"git.vezzani.net/ben/games/common/elements/v1/core"
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"git.vezzani.net/ben/games/common/elements/v1/mouse"
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)
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type OptFunc func(button *Button)
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func Core(fs ...core.OptFunc) OptFunc {
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return func(b *Button) {
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for _, f := range fs {
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f(&b.Element)
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}
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}
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}
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func OnClick(f func(ms mouse.State)) OptFunc {
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return func(button *Button) {
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button.onClick = f
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}
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}
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func OnMouseDown(f func(ms mouse.State)) OptFunc {
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return func(button *Button) {
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button.onMouseDown = f
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}
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}
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func OnMouseUp(f func(ms mouse.State)) OptFunc {
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return func(button *Button) {
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button.onMouseUp = f
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}
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}
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func BlockOpt(o blocks.OptFunc) OptFunc {
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return func(s *Button) {
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o(&s.Block)
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}
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}
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func Label(s string) OptFunc {
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return func(button *Button) {
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button.label = s
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}
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}
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func LabelColor(color color.Color) OptFunc {
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return func(button *Button) {
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button.color = color
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}
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}
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17
common/elements/v1/core/config.go
Normal file
17
common/elements/v1/core/config.go
Normal file
@@ -0,0 +1,17 @@
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package core
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import "git.vezzani.net/ben/games/common/elements/v1"
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type OptFunc func(*Element)
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func Children(children ...elements.Element) OptFunc {
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return func(c *Element) {
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c.children = children
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}
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}
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func Name(name string) OptFunc {
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return func(s *Element) {
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s.name = name
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}
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}
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32
common/elements/v1/core/core.go
Normal file
32
common/elements/v1/core/core.go
Normal file
@@ -0,0 +1,32 @@
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package core
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import (
|
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"git.vezzani.net/ben/games/common/elements/v1"
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"git.vezzani.net/ben/games/common/elements/v1/mouse"
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"git.vezzani.net/ben/games/common/geo"
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)
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type Element struct {
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mouse.NopHandler
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anchor geo.Point
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children []elements.Element
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name string // For debugging
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}
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func (c *Element) Anchor() geo.Point {
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return c.anchor
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}
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func (c *Element) SetAnchor(a geo.Point) {
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d := c.Anchor().Delta(a)
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for _, ch := range c.Children() {
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ch.SetAnchor(ch.Anchor().Add(d))
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}
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||||
c.anchor = a
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||||
}
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||||
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||||
func (c *Element) Children() []elements.Element {
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return c.children
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||||
}
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14
common/elements/v1/element.go
Normal file
14
common/elements/v1/element.go
Normal file
@@ -0,0 +1,14 @@
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||||
package elements
|
||||
|
||||
import (
|
||||
"git.vezzani.net/ben/games/common/geo"
|
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"github.com/hajimehoshi/ebiten/v2"
|
||||
)
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||||
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||||
type Element interface {
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||||
Draw(*ebiten.Image)
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||||
SetAnchor(geo.Point)
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||||
Anchor() geo.Point
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||||
Size() (w, h int)
|
||||
Children() []Element
|
||||
}
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||||
94
common/elements/v1/mouse/mouse.go
Normal file
94
common/elements/v1/mouse/mouse.go
Normal file
@@ -0,0 +1,94 @@
|
||||
package mouse
|
||||
|
||||
import (
|
||||
"git.vezzani.net/ben/games/common/elements/v1"
|
||||
"git.vezzani.net/ben/games/common/geo"
|
||||
"github.com/hajimehoshi/ebiten/v2"
|
||||
"github.com/hajimehoshi/ebiten/v2/inpututil"
|
||||
)
|
||||
|
||||
type NopHandler struct{}
|
||||
|
||||
func (n NopHandler) HandleMouseEvent(s State) bool {
|
||||
return false
|
||||
}
|
||||
|
||||
type EventHandler interface {
|
||||
HandleMouseEvent(s State) bool
|
||||
}
|
||||
|
||||
type State struct {
|
||||
X, Y int
|
||||
LeftDown, RightDown bool
|
||||
LeftChanged, RightChanged bool
|
||||
LeftClicked, RightClicked bool
|
||||
Clicked bool
|
||||
}
|
||||
|
||||
func (s *State) Point() geo.Point {
|
||||
return geo.Point{
|
||||
X: s.X,
|
||||
Y: s.Y,
|
||||
}
|
||||
}
|
||||
|
||||
func Handler(e elements.Element) func() bool {
|
||||
newState := StateBuilder()
|
||||
ms := newState()
|
||||
return func() bool {
|
||||
ms = newState()
|
||||
return propagateMouse(e, ms)
|
||||
}
|
||||
}
|
||||
|
||||
func propagateMouse(e elements.Element, ms State) bool {
|
||||
for _, c := range e.Children() {
|
||||
if propagateMouse(c, ms) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
if e, ok := e.(EventHandler); ok {
|
||||
return e.HandleMouseEvent(ms)
|
||||
}
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
func StateBuilder() func() State {
|
||||
prevState := State{}
|
||||
state := State{}
|
||||
return func() State {
|
||||
state = prevState
|
||||
state.X, state.Y = ebiten.CursorPosition()
|
||||
|
||||
if inpututil.IsMouseButtonJustPressed(ebiten.MouseButtonLeft) {
|
||||
state.LeftDown = true
|
||||
}
|
||||
if inpututil.IsMouseButtonJustPressed(ebiten.MouseButtonRight) {
|
||||
state.RightDown = true
|
||||
}
|
||||
if inpututil.IsMouseButtonJustReleased(ebiten.MouseButtonLeft) {
|
||||
state.LeftDown = false
|
||||
if !state.RightDown {
|
||||
state.Clicked = true
|
||||
}
|
||||
}
|
||||
if inpututil.IsMouseButtonJustReleased(ebiten.MouseButtonRight) {
|
||||
state.RightDown = false
|
||||
if !state.LeftDown {
|
||||
state.Clicked = true
|
||||
}
|
||||
}
|
||||
|
||||
state.Clicked = state.Clicked && !prevState.Clicked
|
||||
|
||||
state.LeftChanged = state.LeftDown != prevState.LeftDown
|
||||
state.RightChanged = state.RightDown != prevState.RightDown
|
||||
state.LeftClicked = state.LeftChanged && state.LeftDown
|
||||
state.RightClicked = state.RightChanged && state.RightDown
|
||||
|
||||
prevState = state
|
||||
return state
|
||||
}
|
||||
}
|
||||
21
common/elements/v1/stacks/options.go
Normal file
21
common/elements/v1/stacks/options.go
Normal file
@@ -0,0 +1,21 @@
|
||||
package stacks
|
||||
|
||||
import (
|
||||
"git.vezzani.net/ben/games/common/elements/v1/core"
|
||||
)
|
||||
|
||||
type OptFunc func(*Stack)
|
||||
|
||||
func Core(fs ...core.OptFunc) OptFunc {
|
||||
return func(s *Stack) {
|
||||
for _, f := range fs {
|
||||
f(&s.Element)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func Horizontal() OptFunc {
|
||||
return func(s *Stack) {
|
||||
s.horizontal = true
|
||||
}
|
||||
}
|
||||
61
common/elements/v1/stacks/stack.go
Normal file
61
common/elements/v1/stacks/stack.go
Normal file
@@ -0,0 +1,61 @@
|
||||
package stacks
|
||||
|
||||
import (
|
||||
"git.vezzani.net/ben/games/common/elements/v1/core"
|
||||
"git.vezzani.net/ben/games/common/elements/v1/mouse"
|
||||
|
||||
"github.com/hajimehoshi/ebiten/v2"
|
||||
)
|
||||
|
||||
func New(ops ...OptFunc) *Stack {
|
||||
s := Stack{}
|
||||
for op := range ops {
|
||||
ops[op](&s)
|
||||
}
|
||||
|
||||
var cw, ch int
|
||||
anchor := s.Anchor()
|
||||
for _, c := range s.Children() {
|
||||
c.SetAnchor(anchor)
|
||||
cw, ch = c.Size()
|
||||
if s.horizontal {
|
||||
anchor.X += cw
|
||||
} else {
|
||||
anchor.Y += ch
|
||||
}
|
||||
}
|
||||
|
||||
return &s
|
||||
}
|
||||
|
||||
type Stack struct {
|
||||
core.Element
|
||||
mouse.NopHandler
|
||||
horizontal bool
|
||||
}
|
||||
|
||||
func (s *Stack) Size() (w, h int) {
|
||||
var cw, ch int
|
||||
for _, c := range s.Children() {
|
||||
cw, ch = c.Size()
|
||||
if s.horizontal {
|
||||
w += cw
|
||||
if h < ch {
|
||||
h = ch
|
||||
}
|
||||
} else {
|
||||
h += ch
|
||||
if w < cw {
|
||||
w = cw
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
func (s *Stack) Draw(image *ebiten.Image) {
|
||||
for _, c := range s.Children() {
|
||||
c.Draw(image)
|
||||
}
|
||||
}
|
||||
10
common/geo/bounds.go
Normal file
10
common/geo/bounds.go
Normal file
@@ -0,0 +1,10 @@
|
||||
package geo
|
||||
|
||||
type Bounds struct {
|
||||
Min Point
|
||||
Width, Height int
|
||||
}
|
||||
|
||||
func (b *Bounds) Contains(p Point) bool {
|
||||
return p.X >= b.Min.X && p.X <= b.Min.X+b.Width && p.Y >= b.Min.Y && p.Y <= b.Min.Y+b.Height
|
||||
}
|
||||
19
common/geo/point.go
Normal file
19
common/geo/point.go
Normal file
@@ -0,0 +1,19 @@
|
||||
package geo
|
||||
|
||||
type Point struct {
|
||||
X, Y int
|
||||
}
|
||||
|
||||
func (p Point) Delta(p2 Point) Point {
|
||||
return Point{
|
||||
X: p2.X - p.X,
|
||||
Y: p2.Y - p.Y,
|
||||
}
|
||||
}
|
||||
|
||||
func (p Point) Add(p2 Point) Point {
|
||||
return Point{
|
||||
X: p.X + p2.X,
|
||||
Y: p.Y + p2.Y,
|
||||
}
|
||||
}
|
||||
147
common/sprites/v1/sprite.go
Normal file
147
common/sprites/v1/sprite.go
Normal file
@@ -0,0 +1,147 @@
|
||||
package sprites
|
||||
|
||||
import (
|
||||
"image"
|
||||
|
||||
"git.vezzani.net/ben/games/common/ux/v1"
|
||||
"github.com/hajimehoshi/ebiten/v2"
|
||||
)
|
||||
|
||||
var (
|
||||
updateCount int
|
||||
)
|
||||
|
||||
func Update() {
|
||||
updateCount++
|
||||
}
|
||||
|
||||
type animation struct {
|
||||
RowNumber uint8
|
||||
TickCount uint8
|
||||
Scale float32
|
||||
}
|
||||
|
||||
type subImager interface {
|
||||
image.Image
|
||||
SubImage(r image.Rectangle) image.Image
|
||||
}
|
||||
|
||||
type Sprite struct {
|
||||
width, height int
|
||||
imgData subImager
|
||||
animations map[string]animation
|
||||
|
||||
baseAnim *animation
|
||||
currentAnim *animation
|
||||
|
||||
animationStartedAt int
|
||||
animationStopAt int
|
||||
animateOnce bool
|
||||
}
|
||||
|
||||
func (s *Sprite) baseAnimation() animation {
|
||||
if s.baseAnim != nil {
|
||||
return *s.baseAnim
|
||||
}
|
||||
|
||||
for i := range s.animations {
|
||||
if s.animations[i].RowNumber == 0 {
|
||||
a := s.animations[i]
|
||||
s.baseAnim = &a
|
||||
return a
|
||||
}
|
||||
}
|
||||
|
||||
return animation{}
|
||||
}
|
||||
|
||||
func (s *Sprite) getAnimation() animation {
|
||||
if s.currentAnim != nil {
|
||||
return *s.currentAnim
|
||||
}
|
||||
return s.baseAnimation()
|
||||
}
|
||||
|
||||
func (s *Sprite) Image(ops imageOptions) image.Image {
|
||||
anim := s.getAnimation()
|
||||
|
||||
xOffset := updateCount % int(anim.TickCount) * s.width
|
||||
yOffset := int(anim.RowNumber) * s.height
|
||||
|
||||
r := image.Rect(xOffset, yOffset, s.width, s.height).Intersect(s.imgData.Bounds())
|
||||
|
||||
return s.imgData.SubImage(r)
|
||||
}
|
||||
|
||||
func (s *Sprite) Draw(screen *ebiten.Image, options ...ImageOption) {
|
||||
if s.getAnimation().RowNumber == 0 {
|
||||
}
|
||||
|
||||
ops := imageOptions{
|
||||
scaleX: ux.Scale,
|
||||
scaleY: ux.Scale,
|
||||
}
|
||||
|
||||
for _, o := range options {
|
||||
o(&ops)
|
||||
}
|
||||
|
||||
geom := ebiten.GeoM{}
|
||||
geom.Translate(ops.x, ops.y)
|
||||
geom.Scale(ops.scaleX, ops.scaleY)
|
||||
geom.Rotate(ops.rotateTheta)
|
||||
|
||||
screen.DrawImage(
|
||||
ebiten.NewImageFromImage(
|
||||
s.Image(ops),
|
||||
),
|
||||
&ebiten.DrawImageOptions{
|
||||
GeoM: geom,
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
func (s *Sprite) StartAnimation(id string, once bool) {
|
||||
if a, ok := s.animations[id]; ok {
|
||||
s.currentAnim = &a
|
||||
}
|
||||
if once {
|
||||
s.animateOnce = true
|
||||
s.animationStopAt = updateCount + int(s.currentAnim.TickCount)
|
||||
}
|
||||
s.animationStartedAt = updateCount
|
||||
}
|
||||
|
||||
func (s *Sprite) StopAnimation() {
|
||||
s.currentAnim = nil
|
||||
s.animationStartedAt = 0
|
||||
s.animationStopAt = 0
|
||||
s.animateOnce = false
|
||||
}
|
||||
|
||||
type imageOptions struct {
|
||||
x, y float64
|
||||
scaleX, scaleY float64
|
||||
rotateTheta float64
|
||||
}
|
||||
|
||||
type ImageOption func(options *imageOptions)
|
||||
|
||||
func ToScale(x, y float64) ImageOption {
|
||||
return func(o *imageOptions) {
|
||||
o.scaleX *= x
|
||||
o.scaleY *= y
|
||||
}
|
||||
}
|
||||
|
||||
func AtPosition(x, y float64) ImageOption {
|
||||
return func(o *imageOptions) {
|
||||
o.x, o.y = x, y
|
||||
}
|
||||
}
|
||||
|
||||
func Rotate(theta float64) ImageOption {
|
||||
return func(o *imageOptions) {
|
||||
o.rotateTheta = theta
|
||||
}
|
||||
}
|
||||
15
common/ux/v1/ux.go
Normal file
15
common/ux/v1/ux.go
Normal file
@@ -0,0 +1,15 @@
|
||||
package ux
|
||||
|
||||
import (
|
||||
"image/color"
|
||||
|
||||
"golang.org/x/image/font"
|
||||
"golang.org/x/image/font/basicfont"
|
||||
)
|
||||
|
||||
var (
|
||||
FontFace font.Face = basicfont.Face7x13
|
||||
FontColor color.Color = color.Black
|
||||
BackgroundColor color.Color = color.White
|
||||
Scale float64 = 1.0
|
||||
)
|
||||
@@ -3,12 +3,12 @@ package main
|
||||
import (
|
||||
"log"
|
||||
|
||||
"git.vezzani.net/ben/games/games/minesweeper/game"
|
||||
"git.vezzani.net/ben/games/games/minesweeper/v1/game"
|
||||
"github.com/hajimehoshi/ebiten/v2"
|
||||
)
|
||||
|
||||
func main() {
|
||||
g := game.New(10, 10, 50)
|
||||
g := game.New(10, 10, 15)
|
||||
w, h := g.Layout(0, 0)
|
||||
ebiten.SetWindowSize(w, h)
|
||||
ebiten.SetWindowTitle("Minesweeper")
|
||||
229
games/minesweeper/v2/game/game.go
Normal file
229
games/minesweeper/v2/game/game.go
Normal file
@@ -0,0 +1,229 @@
|
||||
package game
|
||||
|
||||
import (
|
||||
"image/color"
|
||||
"math/rand"
|
||||
"strconv"
|
||||
|
||||
"git.vezzani.net/ben/games/common/colors"
|
||||
"github.com/hajimehoshi/ebiten/v2"
|
||||
"github.com/hajimehoshi/ebiten/v2/inpututil"
|
||||
"github.com/hajimehoshi/ebiten/v2/text"
|
||||
"github.com/hajimehoshi/ebiten/v2/vector"
|
||||
"golang.org/x/image/font/basicfont"
|
||||
)
|
||||
|
||||
type mouseButton int
|
||||
|
||||
const (
|
||||
cellSize = 32
|
||||
borderThickness = 1
|
||||
|
||||
sideMargin = cellSize
|
||||
topMargin = cellSize * 2
|
||||
bottomMargin = cellSize
|
||||
|
||||
left mouseButton = iota
|
||||
right
|
||||
)
|
||||
|
||||
var (
|
||||
backgroundColor = colors.FromInt(0xffffff)
|
||||
borderColor = colors.FromInt(0x999999)
|
||||
revealedColor = colors.FromInt(0xdddddd)
|
||||
downColor = colors.FromInt(0xaaaaaa)
|
||||
|
||||
dangerColors = [8]color.Color{
|
||||
colors.FromInt(0x000000),
|
||||
colors.FromInt(0x440000),
|
||||
colors.FromInt(0x880000),
|
||||
colors.FromInt(0xaa0000),
|
||||
colors.FromInt(0xcc0000),
|
||||
colors.FromInt(0xdd0000),
|
||||
colors.FromInt(0xee0000),
|
||||
colors.FromInt(0xff0000),
|
||||
}
|
||||
|
||||
cols, rows int32
|
||||
|
||||
board []square
|
||||
|
||||
leftDown, rightDown bool
|
||||
leftClicked, rightClicked bool
|
||||
|
||||
mouseX, mouseY int
|
||||
|
||||
over bool
|
||||
)
|
||||
|
||||
type square struct {
|
||||
mined bool
|
||||
revealed bool
|
||||
danger uint8
|
||||
}
|
||||
|
||||
func New(colCount, rowCount, mineCount int32) *Core {
|
||||
cols = colCount
|
||||
rows = rowCount
|
||||
board = make([]square, cols*rows)
|
||||
for range mineCount {
|
||||
addr := rand.Int31n(cols * rows)
|
||||
for board[addr].mined {
|
||||
addr = rand.Int31n(cols * rows)
|
||||
}
|
||||
board[addr].mined = true
|
||||
}
|
||||
|
||||
initDanger()
|
||||
|
||||
return &Core{}
|
||||
}
|
||||
|
||||
type Core struct{}
|
||||
|
||||
func (c Core) Update() error {
|
||||
mouseX, mouseY = ebiten.CursorPosition()
|
||||
if inpututil.IsMouseButtonJustPressed(ebiten.MouseButtonLeft) {
|
||||
leftDown = true
|
||||
}
|
||||
if inpututil.IsMouseButtonJustPressed(ebiten.MouseButtonRight) {
|
||||
rightDown = true
|
||||
}
|
||||
|
||||
if inpututil.IsMouseButtonJustReleased(ebiten.MouseButtonLeft) {
|
||||
leftDown = false
|
||||
if !rightDown {
|
||||
handleClick(left)
|
||||
}
|
||||
}
|
||||
if inpututil.IsMouseButtonJustReleased(ebiten.MouseButtonRight) {
|
||||
rightDown = false
|
||||
if !leftDown {
|
||||
handleClick(right)
|
||||
}
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (c Core) Draw(screen *ebiten.Image) {
|
||||
maxX, maxY := c.Layout(0, 0)
|
||||
vector.DrawFilledRect(screen, 0, 0, float32(maxX), float32(maxY), backgroundColor, false)
|
||||
|
||||
drawGrid(screen)
|
||||
}
|
||||
|
||||
func (c Core) Layout(_, _ int) (screenWidth, screenHeight int) {
|
||||
return int(cellSize*cols + sideMargin*2), int(cellSize*rows + topMargin + bottomMargin)
|
||||
}
|
||||
|
||||
func drawGrid(screen *ebiten.Image) {
|
||||
vector.StrokeRect(screen, sideMargin, topMargin, float32(cellSize*cols), float32(cellSize*rows), borderThickness, borderColor, false)
|
||||
|
||||
mouseSquare := int32(-1)
|
||||
|
||||
if leftDown || rightDown {
|
||||
mouseSquare = mouseOverSquare()
|
||||
}
|
||||
|
||||
for i := range rows * cols {
|
||||
clr := backgroundColor
|
||||
if board[i].revealed {
|
||||
clr = revealedColor
|
||||
} else {
|
||||
if mouseSquare == i {
|
||||
clr = downColor
|
||||
}
|
||||
}
|
||||
x, y, w, h := getCellSquare(i)
|
||||
vector.DrawFilledRect(screen, x, y, w, h, clr, false)
|
||||
vector.StrokeRect(screen, x, y, w, h, borderThickness, borderColor, false)
|
||||
if board[i].revealed && board[i].danger > 0 {
|
||||
txt := strconv.Itoa(int(board[i].danger))
|
||||
|
||||
text.Draw(screen, txt, basicfont.Face7x13, int(x)+12, int(y)+20, dangerColors[board[i].danger])
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func mouseOverSquare() int32 {
|
||||
if int32(mouseX) < sideMargin ||
|
||||
int32(mouseY) < topMargin ||
|
||||
int32(mouseX) > sideMargin+cellSize*cols ||
|
||||
int32(mouseX) > topMargin+cellSize*rows {
|
||||
return -1
|
||||
}
|
||||
|
||||
baseMouseX := (int32(mouseX) - sideMargin) / cellSize
|
||||
baseMouseY := (int32(mouseY) - topMargin) / cellSize
|
||||
|
||||
return baseMouseY*rows + baseMouseX
|
||||
}
|
||||
|
||||
func getCellSquare(addr int32) (float32, float32, float32, float32) {
|
||||
c, r := float32(addr%cols), float32(addr/rows)
|
||||
return sideMargin + c*cellSize, topMargin + r*cellSize, cellSize, cellSize
|
||||
}
|
||||
|
||||
func handleClick(side mouseButton) {
|
||||
sq := mouseOverSquare()
|
||||
if sq == -1 {
|
||||
return
|
||||
}
|
||||
|
||||
if side == left {
|
||||
if board[sq].mined {
|
||||
|
||||
} else {
|
||||
reveal(sq)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func reveal(addr int32) {
|
||||
if board[addr].revealed {
|
||||
return
|
||||
}
|
||||
board[addr].revealed = true
|
||||
for _, nAddr := range getNeighbors(addr) {
|
||||
if board[nAddr].revealed || board[nAddr].mined {
|
||||
continue
|
||||
}
|
||||
reveal(nAddr)
|
||||
}
|
||||
}
|
||||
|
||||
func getNeighbors(addr int32) []int32 {
|
||||
ns := make([]int32, 0)
|
||||
sides := make([]int32, 0)
|
||||
c, r := addr%cols, addr/rows
|
||||
if c > 0 {
|
||||
sides = append(sides, addr-1)
|
||||
}
|
||||
if c < cols-1 {
|
||||
sides = append(sides, addr+1)
|
||||
}
|
||||
if r > 0 {
|
||||
ns = append(ns, addr-cols)
|
||||
for _, s := range sides {
|
||||
ns = append(ns, s-cols)
|
||||
}
|
||||
}
|
||||
if r < rows-1 {
|
||||
ns = append(ns, addr+cols)
|
||||
for _, s := range sides {
|
||||
ns = append(ns, s+cols)
|
||||
}
|
||||
}
|
||||
return append(ns, sides...)
|
||||
}
|
||||
|
||||
func initDanger() {
|
||||
for i := range board {
|
||||
for _, n := range getNeighbors(int32(i)) {
|
||||
if board[n].mined {
|
||||
board[i].danger++
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
1
games/minesweeper/v2/main.go
Normal file
1
games/minesweeper/v2/main.go
Normal file
@@ -0,0 +1 @@
|
||||
package v2
|
||||
17
go.mod
17
go.mod
@@ -1,17 +1,22 @@
|
||||
module git.vezzani.net/ben/games
|
||||
|
||||
go 1.24
|
||||
go 1.25
|
||||
|
||||
require (
|
||||
github.com/ebitenui/ebitenui v0.7.1
|
||||
github.com/hajimehoshi/ebiten/v2 v2.8.8
|
||||
golang.org/x/image v0.20.0
|
||||
golang.org/x/image v0.25.0
|
||||
)
|
||||
|
||||
require (
|
||||
github.com/ebitengine/gomobile v0.0.0-20240911145611-4856209ac325 // indirect
|
||||
github.com/ebitengine/gomobile v0.0.0-20250209143333-6071a2a2351c // indirect
|
||||
github.com/ebitengine/hideconsole v1.0.0 // indirect
|
||||
github.com/ebitengine/purego v0.8.0 // indirect
|
||||
github.com/ebitengine/purego v0.8.2 // indirect
|
||||
github.com/frustra/bbcode v0.0.0-20201127003707-6ef347fbe1c8 // indirect
|
||||
github.com/go-text/typesetting v0.3.0 // indirect
|
||||
github.com/jezek/xgb v1.1.1 // indirect
|
||||
golang.org/x/sync v0.8.0 // indirect
|
||||
golang.org/x/sys v0.25.0 // indirect
|
||||
golang.org/x/exp v0.0.0-20250305212735-054e65f0b394 // indirect
|
||||
golang.org/x/sync v0.12.0 // indirect
|
||||
golang.org/x/sys v0.31.0 // indirect
|
||||
golang.org/x/text v0.23.0 // indirect
|
||||
)
|
||||
|
||||
46
go.sum
46
go.sum
@@ -1,22 +1,44 @@
|
||||
github.com/ebitengine/gomobile v0.0.0-20240911145611-4856209ac325 h1:Gk1XUEttOk0/hb6Tq3WkmutWa0ZLhNn/6fc6XZpM7tM=
|
||||
github.com/ebitengine/gomobile v0.0.0-20240911145611-4856209ac325/go.mod h1:ulhSQcbPioQrallSuIzF8l1NKQoD7xmMZc5NxzibUMY=
|
||||
github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c=
|
||||
github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
|
||||
github.com/ebitengine/gomobile v0.0.0-20250209143333-6071a2a2351c h1:nCxkoQoJMcVLc5aoMp3ULbfyEMcQjxopBKgNQVBQFXE=
|
||||
github.com/ebitengine/gomobile v0.0.0-20250209143333-6071a2a2351c/go.mod h1:yMh1VvLL71zDgHlVlIXXJIGmv36QcJ9ZD2gtIGYAp3I=
|
||||
github.com/ebitengine/hideconsole v1.0.0 h1:5J4U0kXF+pv/DhiXt5/lTz0eO5ogJ1iXb8Yj1yReDqE=
|
||||
github.com/ebitengine/hideconsole v1.0.0/go.mod h1:hTTBTvVYWKBuxPr7peweneWdkUwEuHuB3C1R/ielR1A=
|
||||
github.com/ebitengine/purego v0.8.0 h1:JbqvnEzRvPpxhCJzJJ2y0RbiZ8nyjccVUrSM3q+GvvE=
|
||||
github.com/ebitengine/purego v0.8.0/go.mod h1:iIjxzd6CiRiOG0UyXP+V1+jWqUXVjPKLAI0mRfJZTmQ=
|
||||
github.com/ebitengine/purego v0.8.2 h1:jPPGWs2sZ1UgOSgD2bClL0MJIqu58nOmIcBuXr62z1I=
|
||||
github.com/ebitengine/purego v0.8.2/go.mod h1:iIjxzd6CiRiOG0UyXP+V1+jWqUXVjPKLAI0mRfJZTmQ=
|
||||
github.com/ebitenui/ebitenui v0.7.1 h1:5ZOaonRs4EsO9LtVVJr1zXNBXadUA9ktaZQLg9QgWao=
|
||||
github.com/ebitenui/ebitenui v0.7.1/go.mod h1:QiJoDflkWoBv4V/LKErS3cgzTZHrXDQyqajef7IA8vM=
|
||||
github.com/frustra/bbcode v0.0.0-20201127003707-6ef347fbe1c8 h1:sdIsYe6Vv7KIWZWp8KqSeTl+XlF17d+wHCC4lbxFcYs=
|
||||
github.com/frustra/bbcode v0.0.0-20201127003707-6ef347fbe1c8/go.mod h1:0QBxkXxN+o4FyZgLI9FHY/oUizheze3+bNY/kgCKL+4=
|
||||
github.com/go-text/typesetting v0.3.0 h1:OWCgYpp8njoxSRpwrdd1bQOxdjOXDj9Rqart9ML4iF4=
|
||||
github.com/go-text/typesetting v0.3.0/go.mod h1:qjZLkhRgOEYMhU9eHBr3AR4sfnGJvOXNLt8yRAySFuY=
|
||||
github.com/go-text/typesetting-utils v0.0.0-20241103174707-87a29e9e6066 h1:qCuYC+94v2xrb1PoS4NIDe7DGYtLnU2wWiQe9a1B1c0=
|
||||
github.com/go-text/typesetting-utils v0.0.0-20241103174707-87a29e9e6066/go.mod h1:DDxDdQEnB70R8owOx3LVpEFvpMK9eeH1o2r0yZhFI9o=
|
||||
github.com/hajimehoshi/bitmapfont/v3 v3.2.0 h1:0DISQM/rseKIJhdF29AkhvdzIULqNIIlXAGWit4ez1Q=
|
||||
github.com/hajimehoshi/bitmapfont/v3 v3.2.0/go.mod h1:8gLqGatKVu0pwcNCJguW3Igg9WQqVXF0zg/RvrGQWyg=
|
||||
github.com/hajimehoshi/ebiten/v2 v2.8.8 h1:xyMxOAn52T1tQ+j3vdieZ7auDBOXmvjUprSrxaIbsi8=
|
||||
github.com/hajimehoshi/ebiten/v2 v2.8.8/go.mod h1:durJ05+OYnio9b8q0sEtOgaNeBEQG7Yr7lRviAciYbs=
|
||||
github.com/jezek/xgb v1.1.1 h1:bE/r8ZZtSv7l9gk6nU0mYx51aXrvnyb44892TwSaqS4=
|
||||
github.com/jezek/xgb v1.1.1/go.mod h1:nrhwO0FX/enq75I7Y7G8iN1ubpSGZEiA3v9e9GyRFlk=
|
||||
github.com/matryer/is v1.4.1 h1:55ehd8zaGABKLXQUe2awZ99BD/PTc2ls+KV/dXphgEQ=
|
||||
github.com/matryer/is v1.4.1/go.mod h1:8I/i5uYgLzgsgEloJE1U6xx5HkBQpAZvepWuujKwMRU=
|
||||
github.com/pierrec/lz4/v4 v4.1.21 h1:yOVMLb6qSIDP67pl/5F7RepeKYu/VmTyEXvuMI5d9mQ=
|
||||
github.com/pierrec/lz4/v4 v4.1.21/go.mod h1:gZWDp/Ze/IJXGXf23ltt2EXimqmTUXEy0GFuRQyBid4=
|
||||
golang.org/x/image v0.20.0 h1:7cVCUjQwfL18gyBJOmYvptfSHS8Fb3YUDtfLIZ7Nbpw=
|
||||
golang.org/x/image v0.20.0/go.mod h1:0a88To4CYVBAHp5FXJm8o7QbUl37Vd85ply1vyD8auM=
|
||||
golang.org/x/sync v0.8.0 h1:3NFvSEYkUoMifnESzZl15y791HH1qU2xm6eCJU5ZPXQ=
|
||||
golang.org/x/sync v0.8.0/go.mod h1:Czt+wKu1gCyEFDUtn0jG5QVvpJ6rzVqr5aXyt9drQfk=
|
||||
golang.org/x/sys v0.25.0 h1:r+8e+loiHxRqhXVl6ML1nO3l1+oFoWbnlu2Ehimmi34=
|
||||
golang.org/x/sys v0.25.0/go.mod h1:/VUhepiaJMQUp4+oa/7Zr1D23ma6VTLIYjOOTFZPUcA=
|
||||
golang.org/x/text v0.18.0 h1:XvMDiNzPAl0jr17s6W9lcaIhGUfUORdGCNsuLmPG224=
|
||||
golang.org/x/text v0.18.0/go.mod h1:BuEKDfySbSR4drPmRPG/7iBdf8hvFMuRexcpahXilzY=
|
||||
github.com/pmezard/go-difflib v1.0.0 h1:4DBwDE0NGyQoBHbLQYPwSUPoCMWR5BEzIk/f1lZbAQM=
|
||||
github.com/pmezard/go-difflib v1.0.0/go.mod h1:iKH77koFhYxTK1pcRnkKkqfTogsbg7gZNVY4sRDYZ/4=
|
||||
github.com/stretchr/objx v0.5.2 h1:xuMeJ0Sdp5ZMRXx/aWO6RZxdr3beISkG5/G/aIRr3pY=
|
||||
github.com/stretchr/objx v0.5.2/go.mod h1:FRsXN1f5AsAjCGJKqEizvkpNtU+EGNCLh3NxZ/8L+MA=
|
||||
github.com/stretchr/testify v1.10.0 h1:Xv5erBjTwe/5IxqUQTdXv5kgmIvbHo3QQyRwhJsOfJA=
|
||||
github.com/stretchr/testify v1.10.0/go.mod h1:r2ic/lqez/lEtzL7wO/rwa5dbSLXVDPFyf8C91i36aY=
|
||||
golang.org/x/exp v0.0.0-20250305212735-054e65f0b394 h1:nDVHiLt8aIbd/VzvPWN6kSOPE7+F/fNFDSXLVYkE/Iw=
|
||||
golang.org/x/exp v0.0.0-20250305212735-054e65f0b394/go.mod h1:sIifuuw/Yco/y6yb6+bDNfyeQ/MdPUy/hKEMYQV17cM=
|
||||
golang.org/x/image v0.25.0 h1:Y6uW6rH1y5y/LK1J8BPWZtr6yZ7hrsy6hFrXjgsc2fQ=
|
||||
golang.org/x/image v0.25.0/go.mod h1:tCAmOEGthTtkalusGp1g3xa2gke8J6c2N565dTyl9Rs=
|
||||
golang.org/x/sync v0.12.0 h1:MHc5BpPuC30uJk597Ri8TV3CNZcTLu6B6z4lJy+g6Jw=
|
||||
golang.org/x/sync v0.12.0/go.mod h1:1dzgHSNfp02xaA81J2MS99Qcpr2w7fw1gpm99rleRqA=
|
||||
golang.org/x/sys v0.31.0 h1:ioabZlmFYtWhL+TRYpcnNlLwhyxaM9kWTDEmfnprqik=
|
||||
golang.org/x/sys v0.31.0/go.mod h1:BJP2sWEmIv4KK5OTEluFJCKSidICx8ciO85XgH3Ak8k=
|
||||
golang.org/x/text v0.23.0 h1:D71I7dUrlY+VX0gQShAThNGHFxZ13dGLBHQLVl1mJlY=
|
||||
golang.org/x/text v0.23.0/go.mod h1:/BLNzu4aZCJ1+kcD0DNRotWKage4q2rGVAg4o22unh4=
|
||||
gopkg.in/yaml.v3 v3.0.1 h1:fxVm/GzAzEWqLHuvctI91KS9hhNmmWOoWu0XTYJS7CA=
|
||||
gopkg.in/yaml.v3 v3.0.1/go.mod h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM=
|
||||
|
||||
85
tools/component_test/editor.go
Normal file
85
tools/component_test/editor.go
Normal file
@@ -0,0 +1,85 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"git.vezzani.net/ben/games/common/elements/v1/blocks"
|
||||
"git.vezzani.net/ben/games/common/elements/v1/buttons"
|
||||
"git.vezzani.net/ben/games/common/elements/v1/core"
|
||||
"git.vezzani.net/ben/games/common/elements/v1/mouse"
|
||||
"git.vezzani.net/ben/games/common/elements/v1/stacks"
|
||||
"git.vezzani.net/ben/games/common/geo"
|
||||
"git.vezzani.net/ben/games/common/sprites/v1"
|
||||
|
||||
"github.com/hajimehoshi/ebiten/v2"
|
||||
"golang.org/x/image/colornames"
|
||||
)
|
||||
|
||||
var root = stacks.New(
|
||||
stacks.Horizontal(),
|
||||
stacks.Core(core.Name("parent")),
|
||||
stacks.Core(core.Children(
|
||||
stacks.New(
|
||||
stacks.Core(
|
||||
core.Name("left"),
|
||||
core.Children(
|
||||
buttons.New(
|
||||
buttons.BlockOpt(blocks.Size(100, 100)),
|
||||
buttons.Label("hello"),
|
||||
buttons.BlockOpt(blocks.BackgroundColor(colornames.Green)),
|
||||
buttons.OnClick(func(ms mouse.State) {
|
||||
println("green")
|
||||
}),
|
||||
),
|
||||
blocks.New(
|
||||
blocks.Size(100, 100),
|
||||
blocks.BackgroundColor(colornames.Yellow),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
stacks.New(
|
||||
stacks.Core(core.Name("right")),
|
||||
stacks.Core(core.Children(
|
||||
blocks.New(
|
||||
blocks.Size(100, 100),
|
||||
blocks.BackgroundColor(colornames.Blue),
|
||||
),
|
||||
blocks.New(
|
||||
blocks.Size(100, 100),
|
||||
blocks.BackgroundColor(colornames.Red),
|
||||
),
|
||||
)),
|
||||
),
|
||||
)),
|
||||
)
|
||||
|
||||
func newEditor() *editor {
|
||||
return &editor{}
|
||||
}
|
||||
|
||||
type editor struct {
|
||||
bounds geo.Bounds
|
||||
handleMouse func() bool
|
||||
}
|
||||
|
||||
func (e *editor) Update() error {
|
||||
sprites.Update()
|
||||
e.handleMouse()
|
||||
return nil
|
||||
}
|
||||
|
||||
func (e *editor) Draw(screen *ebiten.Image) {
|
||||
root.Draw(screen)
|
||||
}
|
||||
|
||||
func (e *editor) Layout(outsideWidth, outsideHeight int) (screenWidth, screenHeight int) {
|
||||
if e.bounds.Width != outsideWidth || e.bounds.Height != outsideHeight {
|
||||
e.bounds = geo.Bounds{
|
||||
Min: geo.Point{},
|
||||
Width: outsideWidth,
|
||||
Height: outsideHeight,
|
||||
}
|
||||
e.handleMouse = mouse.Handler(root)
|
||||
}
|
||||
|
||||
return outsideWidth, outsideHeight
|
||||
}
|
||||
15
tools/component_test/main.go
Normal file
15
tools/component_test/main.go
Normal file
@@ -0,0 +1,15 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"github.com/hajimehoshi/ebiten/v2"
|
||||
)
|
||||
|
||||
func main() {
|
||||
ebiten.SetWindowSize(480, 320)
|
||||
ebiten.SetWindowResizingMode(ebiten.WindowResizingModeEnabled)
|
||||
ebiten.SetWindowTitle("Component/Layout Test")
|
||||
e := newEditor()
|
||||
if err := ebiten.RunGame(e); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
}
|
||||
48
tools/spritedit/editor.go
Normal file
48
tools/spritedit/editor.go
Normal file
@@ -0,0 +1,48 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"image/color"
|
||||
|
||||
"git.vezzani.net/ben/games/common/elements/v1"
|
||||
"git.vezzani.net/ben/games/common/elements/v1/blocks"
|
||||
"git.vezzani.net/ben/games/common/elements/v1/stacks"
|
||||
"git.vezzani.net/ben/games/common/sprites/v1"
|
||||
"github.com/hajimehoshi/ebiten/v2"
|
||||
"golang.org/x/image/colornames"
|
||||
)
|
||||
|
||||
var menu = stacks.New(
|
||||
stacks.BlockOpt(blocks.BackgroundColor(color.White)),
|
||||
stacks.BlockOpt(blocks.Size(100, 200)),
|
||||
stacks.Children(
|
||||
blocks.New(blocks.BackgroundColor(colornames.Green)),
|
||||
blocks.New(),
|
||||
),
|
||||
)
|
||||
|
||||
func newEditor() *editor {
|
||||
return &editor{}
|
||||
}
|
||||
|
||||
type editor struct {
|
||||
}
|
||||
|
||||
func (e *editor) Update() error {
|
||||
sprites.Update()
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (e *editor) Draw(screen *ebiten.Image) {
|
||||
b := screen.Bounds()
|
||||
menu(elements.Bounds{
|
||||
ZX: float64(b.Min.X),
|
||||
ZY: float64(b.Min.Y),
|
||||
WX: float64(b.Max.X),
|
||||
WY: float64(b.Max.Y),
|
||||
}).Draw(screen)
|
||||
}
|
||||
|
||||
func (e *editor) Layout(outsideWidth, outsideHeight int) (screenWidth, screenHeight int) {
|
||||
return outsideWidth, outsideHeight
|
||||
}
|
||||
15
tools/spritedit/main.go
Normal file
15
tools/spritedit/main.go
Normal file
@@ -0,0 +1,15 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"github.com/hajimehoshi/ebiten/v2"
|
||||
)
|
||||
|
||||
func main() {
|
||||
ebiten.SetWindowSize(480, 320)
|
||||
ebiten.SetWindowResizingMode(ebiten.WindowResizingModeEnabled)
|
||||
ebiten.SetWindowTitle("Sprite Editor")
|
||||
e := newEditor()
|
||||
if err := ebiten.RunGame(e); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user